Nanomon are tiny, virtual pets who hang out in the corner of your screen. Train, explore, discover, and play with your Nanomon so they can evolve into the perfect companion! Only the best, most attentive trainers will help their Nanomon achieve their life goal!
[b]Hooray! First big update! The game is ALIVE![/b]
These changes should be live for the Demo and Beta.
Farming is a bit punishing at the moment, but I will be adding Traits/Badges and other items that will make it easier to specialize in it. (There will be a Trait/Badge that lets you see where the farm is without having to find it each day)
[b]Changes:[/b]
-UI has been streamlined to make feeding faster.
-Added Farming. Items can be planted and watered over 3 days, then harvested. The Farm should always spawn as an Activity either above, below, left, or right of the starting area.
-Added The Meat Mines. This is a simple end of area Activity to literally mine basic food lol.
-Made it more obvious when your Nanomon's energy is recharging at home.
-Added sprite sets for stage 3 Food Type and Primal Type Nanomon.
-Cursed Donut. This doesn't currently curse you, but it just increased your Nanomon's growth meter to 99%.
-Now Nanomon make is VERY CLEAR when they are recharging their Energy
-Fixed issue that corrupted saves when failing to evolve.
-Many HUD tweaks
-Many Bug Fixes