Update Demesne 0.8.1.0 (05.11.2016)

Demesne

The main objective of the game is to survive in the taiga.

Update Demesne 0.8.1.0 Was changed the game engine. Location: Territory redesigned from scratch A large area is divided into locations The first location - a marsh and swamp The swamp is very dangerous in the swamp can be easily drown Added sound effects: crow, frog, bittern, cuckoo, insects, different birds Vegetation: All vegetation redesigned from scratch Spruce, oak, aspen, ferns, reed, motley grass, dry branches Edible vegetation is berries and mushrooms falling leaves Raises fluff from grass Weather and lighting: Dynamic change of day and night Dynamic change of weather: sunshine, clear, cloudy, fog, light rain, heavy rain, typhoon and thunderstorms, rain and snow Weather conditions vary randomly, temperature Min 0 + 1, Max 26 Temperature depends on the weather and time of day Characters: The main character redesigned completely Appears on location in military clothes and a pilot's leather jacket View from a third party Animation (Special Features): Sprint (running) Creep up squatting Overcoming obstacles, logs and stones up to 1 meter in height; character can jump over these all, using his hand to set it against the obstacle Obstacles height from 1 to 2 meters, just climb on them Obstacles from 2 to 2.5 meters character catch up and climbs on them Inventory Redesigned tools (press "Tab") and the main game menu Modified equipment design removed clothing Added kraft Changed data performance character (press "I") Includes partial support for gamepad Enabled only English, Russian language support will be included in the near future And a lot of changes that have been included in this update. Many thanks for your patience and support!