Update Beta 2.3

Happy Halloween fellow handymen! I hope everyone is having a spooktacular spooktober! it's time for our third Halloween update. It's not a big one but I've got some exciting things coming! [b]Here's what's new in this year's Halloween update:[/b][list] [*]The Halloween theme is back! As part of the Steam Scream Fest and of course, the spookiest day of the year! [*]Jack-O-Lantern flashlight! [*]Vampire face skin! [*]Candy bowl hat! [*]Number of ghostlings spawned in endless mode is more fair. [/list] [b]I know what you're thinking... Geez it's been ages since the last update and this is all there is?[/b] Yes. I wish I could have done more. I've started working on some very exciting new mechanics, however I did not manage to get these finished in time for this update. So rather than releasing incomplete mechanics, I decided to delay these to the next update while I work on improving and polishing these. This does mean that this year's spooktober update is a bit lacklustre, and for that I sincerely apologise. But I know that the next update will make up for it ;) What are these new mechanics you might be wondering... Well I don't wan't to spoil the surprise but I think you deserve a little teaser: [list] [*]Missions and level progression. [*]Ghost AI overhaul #2. With specialised ghost AI. Different ghost types with different behaviours and attack patterns. [*]Better room variation. [*]Dropping batteries for other players. [*]Steamdeck compatibility, [*][b]And MUCH more![/b] [/list] ([b]*[/b][i]these mechanics are not final and may be changed or removed[/i]) Enjoy, have fun and I wish you all a SpOoOoOoky Halloween! Ben.