Happy Halloween fellow handymen!
I hope everyone is having a spooktacular spooktober!
it's time for our third Halloween update. It's not a big one but I've got some exciting things coming!
[b]Here's what's new in this year's Halloween update:[/b][list]
[*]The Halloween theme is back! As part of the Steam Scream Fest and of course, the spookiest day of the year!
[*]Jack-O-Lantern flashlight!
[*]Vampire face skin!
[*]Candy bowl hat!
[*]Number of ghostlings spawned in endless mode is more fair.
[/list]
[b]I know what you're thinking... Geez it's been ages since the last update and this is all there is?[/b]
Yes. I wish I could have done more. I've started working on some very exciting new mechanics, however I did not manage to get these finished in time for this update. So rather than releasing incomplete mechanics, I decided to delay these to the next update while I work on improving and polishing these. This does mean that this year's spooktober update is a bit lacklustre, and for that I sincerely apologise. But I know that the next update will make up for it ;)
What are these new mechanics you might be wondering...
Well I don't wan't to spoil the surprise but I think you deserve a little teaser:
[list]
[*]Missions and level progression.
[*]Ghost AI overhaul #2. With specialised ghost AI. Different ghost types with different behaviours and attack patterns.
[*]Better room variation.
[*]Dropping batteries for other players.
[*]Steamdeck compatibility,
[*][b]And MUCH more![/b]
[/list]
([b]*[/b][i]these mechanics are not final and may be changed or removed[/i])
Enjoy, have fun and I wish you all a SpOoOoOoky Halloween!
Ben.