Update! And more...

AX:EL - Air XenoDawn

Combining the very best of sci-fi and aerial dogfighting gameplay, AX:EL delivers a totally new gaming experience. Create your very own shape-shifting vehicle and dominate both the sky and the ocean.

This is the first update, in preparation for a major one which will bring brand new challenging and smart AIs, new places to explore and finally new game modes! [b]Which game modes?[/b] I'm planning to add a "Patrol" mode and a "Delivery" mode, I will better explain the details in a later moment. Anyway, If you have ideas on game modes you'd like to see, I'm open to suggestions. [b]How it will work?[/b] Firstly I'll make some upgrades and adaptions to the game, such as this update. Once everything will be ready, I'll push it in closed beta, if then it will work ok, I'll finally add the new modes in the default branch to be played by everyone. [b]If any of you is interested in entering the closed beta, feel free to add me to your friend list and to write me in chat.[/b] [b]What's in this update?[/b] You will find three new, huge maps, some missions improvements, new clouds an much more! I really suggest to read the changelog and find out what's new and what's fixed. [b]Changelog:[/b] - Added Rocky Reef arena. - Added Polar Scape arena. - Added Mesas arena. - Added new joystick configurations. - Updated and improved the clouds. - Various preparations for new AI. - Added Skip Mission button. - Slightly improved aircraft physics. - Slightly Updated AI, in preparation of refactor. - Performance optimizations. - Improved graphics. - Preparations for new AI in arena modes. - Improved random spawnpoint positions. - Made Mission 9 more playable. - Improved Mission 10 to be more playable. - Improved visibility in mission 3. - Lowered default blur amount. - Improvements to Last mission boss projectiles. - Controls updates. - Corrected lights in HUB. - Changed Main Menu buttons text. [b]Most Relevant Fixes:[/b] - Fix for error with map bitmap corruption - Jet cutoff fix. - Fix for drones/bosses/interactive objects. - Fixed potential crash and memory leak. - Fix for zoomed in videos(confirmation apreciated). - Fixed potential crashes. - Fix for joystick mouse emulation. - Fixed ceiling in mission 1. - Fix bug with cutscenes. - Small fix in hub text for expansions. - Disable motionblur if we are showing a cutscene. - Fixed gamebreaking bug in Mission 10. As always, if you experience any bugs or issues, just let me know in the forums and I will eventually fix it! Thank you for playing!