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The major update will bring numerous improvements, including: a new quest line and ships, instant building construction, enhanced weapons, a drone for automatic loot collection, improved speed balance, and much more.
[h3]The full list of changes[/h3]
[list]
[*] Continuation of the Silver Fleet questline, concluding the main story of the current game season.
[*] Antagonist questline featuring battles against four new bosses.
[*] Quests to recruit two new crew members.
[*] The shipwright now has three new unique ships. They can be obtained by completing his quests.
[*] Crafting items and building structures no longer require time. Ship module and weapon repair time has been significantly reduced. Dismantling buildings at the base returns 90% of the resources.
[*] New enhanced weapons: "reinforced" for ranks 2 and 3 and "shark" for ranks 4 and 5. Enhanced weapons require fragments, which are obtained through fishing, treasure hunting, shark hunting, among shipwrecks of Armadas and some other ships. Crafted at the base.
[*] New Armadas for playing at maximum difficulty. Lots of experience, medallions, and resources for crafting enhanced weapons. Also, new ships of ranks 3, 4, and 5 for boarding.
[*] Increased experience gained when sinking large ships. Added cork drops.
[*] Repeatable PVP/PVE quests for late game stages.
[*] Drone for automatic loot collection. Built at the base.
[*] New modules, including rare and themed ones. Obtained from enemies.
[*] New paints available in the base store.
[*] Improved balance of the power supply system. Changed parameters of batteries, generators, boost, and some skills.
[*] Improved speed balance. Changed parameters of some engines and hulls. Returned capacities, energy consumption during boost, etc. Improved stability during turns.
[*] Increased efficiency of high-rank pumps.
[*] Many deck superstructures now have modifiers for the equipment installed onto them.
[*] The Armada spawn points and fishing locations are now shown on the map.
[*] Now when crafting items and resources at your base, you can choose the quantity beforehand.
[*] Armor modules now cover the hull better.
[*] Sailor Lin will be able to wear a wig.
[*] Fishing rods now have different ranks and are available for crafting at the base.
[*] The ship’s rank is now visible in the Ship Menu.
[*] Fixed various map, inventory and item display bugs.
[*] Improved stability of engine sounds.
[*] Fixed problems with calculating some achievements.
[*] Fixed the battering ram damage.
[*] Fixed problems with the battle at Camel Rock.
[*] Time for changing the flag for PvP has been reduced to 15 minutes.
[*] Time for boarding a defeated ship has been increased to 20 minutes. The hold of your previous ship now becomes a player’s "Lost Cargo" chest and won’t be lost.
[*] Minefields with a lot of explosives now appear more frequently. Increased the number of resources acquired from broken and deactivated mines.
[*] Improved anchored ship stability.
[*] Added an arrow showing the exact direction of the whirlpool teleport.
[*] Many corrections in the models of characters, interiors, islands, etc.
[*] Fixed bugs in various quests.
[*] Fixed the "shaking" of NPC in dialogues.
[*] Added voicelines for some dialogues.
[*] Refined some texts and descriptions.
[*] Some UI improvements for game controllers.
[/list]
The episode "Against the Tide" concludes the storyline that began with the release of the base game in the spring of this year.