Update: Added 4 difficulty levels!

Hello SWATs! This update is huge. Most noticeable feature is the addition of 4 difficulty levels that include aim assistant for less expert cops and a highly demanded feature, a warning indicator when enemies are going to hit you imminently. [h3]Added 4 difficulty levels[/h3] [b]- Rookie[/b] With aim assistant and warnings. A very enjoyable difficulty level, had you a hard day? Then pick this level and blow some brain caps. But be careful! Rambo will not survive, you still have to cover. If you see a warning, take cover! [b]- Cadet[/b] Only warnings. Your aim performance is solid, and you are ready for a challenge. [b]- Veteran[/b] You are on your own. Pick this difficulty level to live a true shooting simulation. Finishing the game is great, but authentic SWATs must finish this level. [b]- Hell[/b] Veteran level is boring for you. This is the definitive challenge, you have limited ammunition. Only a received shot is more painful than each bullet lost. The feeling is so different and so good that you have to try it. This is madness! No, this is Sparta! [h3]Other new features[/h3] - Improved enemies AI. - Less cheap deaths. - Redefined stages. If you memorized the game, now you will find it a bit different. - Improved spawns and randomization. Now spawns are more random and stages may vary. - Improved enemies physics. - Added reload and reloading indicators. But the more time consuming feature, not noticeable, is that we have redesigned all stages to make the game cross-platform for the co-op mode. This was needed and delayed the co-op mode again, but now it will go very fast. I hope you like it. This new version is amazing.