Hello SWATs!
This update is huge. Most noticeable feature is the addition of 4 difficulty levels that include aim assistant for less expert cops and a highly demanded feature, a warning indicator when enemies are going to hit you imminently.
[h3]Added 4 difficulty levels[/h3]
[b]- Rookie[/b]
With aim assistant and warnings. A very enjoyable difficulty level, had you a hard day? Then pick this level and blow some brain caps. But be careful! Rambo will not survive, you still have to cover. If you see a warning, take cover!
[b]- Cadet[/b]
Only warnings. Your aim performance is solid, and you are ready for a challenge.
[b]- Veteran[/b]
You are on your own. Pick this difficulty level to live a true shooting simulation. Finishing the game is great, but authentic SWATs must finish this level.
[b]- Hell[/b]
Veteran level is boring for you. This is the definitive challenge, you have limited ammunition. Only a received shot is more painful than each bullet lost. The feeling is so different and so good that you have to try it. This is madness! No, this is Sparta!
[h3]Other new features[/h3]
- Improved enemies AI.
- Less cheap deaths.
- Redefined stages. If you memorized the game, now you will find it a bit different.
- Improved spawns and randomization. Now spawns are more random and stages may vary.
- Improved enemies physics.
- Added reload and reloading indicators.
But the more time consuming feature, not noticeable, is that we have redesigned all stages to make the game cross-platform for the co-op mode. This was needed and delayed the co-op mode again, but now it will go very fast.
I hope you like it. This new version is amazing.