Update 8

Putinist Slayer

Putinist Slayer is a fast-paced action about destroying putinists in deep space. Let loose in an infinite roguelike shoot’em up with sticky gameplay. Kill hordes, dodge, upgrade, eliminate bosses and reach new highest records! With memes from Ukraine.

The following changes were released during the last week, in addition to the new features of the [url=https://store.steampowered.com/news/app/1985240/view/3416569163136752329]"Ghost of Makhno"[/url] Halloween in-game event. [img]{STEAM_CLAN_IMAGE}/42494388/56522e79623b792b78148ce10306dc65beb467e8.png[/img] [h1]Main features[/h1] There are four new playable characters from Ukraine, the United States, Canada, and Germany. Most commentators get animations. Regarding the Crimean Bridge explosion and the attack on the Russian fleet in the Black Sea, we added a new commentator ("I don't want to leave Crimea, Alushta at all, how cool it is here!") Regarding the new commander of all Russian forces invading Ukraine, we added him to a game as an enemy. One more enemy: a person who is behind the occupation of Crimea in the Russian Federation. [h2]Visuals[/h2] Derbis, smoke, and lens flare were added to large explosions to improve them. Duda's default laser color was changed to red-white (the flag of Poland). Blood splash animations of worms now go faster to prevent the screen from being littered with too many blood splashes. [h2]Localisation[/h2] Misspelling fixed in the Ukrainian translation Hitpoints increase powerup: translation added [h2]Sound[/h2] Hitpoints increase powerup: Voicing added Reduce the priority of the worm blood splash sound to avoid music stopping; reduce the volume of the worm blood splash sound. Pitch randomisation added to blood splash and explosion sounds [h2]Game Balance[/h2] Jirinovsky's zombie and its ghost have been rebalanced; they now leave the game screen faster if not destroyed. [h2]Other bugfixes [/h2] Fixes in game logic that relies on player character personality