Lots of new features and fixes in this one! So strap in. Also In the effort of trying to be fancier I also made a video summary here:
[previewyoutube=qPN4Db8_owc;full][/previewyoutube]
For those of you who prefer to read....
[h1] Blood moons [/h1]
Every 15 days in game now there will be a BLOOD MOON. The BLOOD MOON, has a significantly increased Zim spawn rate and you need to prepare in order to survive the night!!
[h1] New Zim variant: Oozers [/h1]
[img]{STEAM_CLAN_IMAGE}/34823205/28057d910bb085bfd3ce89df0a77bdaae7bf7939.gif[/img]
A new type of zim is on the prowl! Oozers are slightly weaker and slower than normal Zims however they drop a toxic purple ooze on death. This ooze will taint the ground and slowly spawn zims on that tile, Even during the day!
[h1] Lightning rods [/h1]
[img]{STEAM_CLAN_IMAGE}/34823205/0e151865e96911b2e0b1365486f7d5e86dfca77c.gif[/img]
A few things have been added to help reduce the devastation of forest fires. Firstly we have added a new building, Lightning rods! They cover a large area and will direct lightning to them instead of nearby forests and structures. As well ash that is left in a burnt forest will slowly replant trees in the surrounding areas.
[h1] Combat AI reworks [/h1]
[img]{STEAM_CLAN_IMAGE}/34823205/4de9b242a502fecd8fbb176bb03d8ffacbce2180.gif[/img]
Lots of little things have been added to tweak the survivor AI. One of these is survivors will now be more directly responsive when a friend is being attacked by a zim. As well survivors will give up on impossible jobs much more quickly than they used to.
[h1] Leaderboard reset!! [/h1]
[img]{STEAM_CLAN_IMAGE}/34823205/cc5b8f63e3a24958cfa97cd34792e7facd22ecff.png[/img]
Breaking Mastergamings commanding grip on the top leaderboard scores. We have reset the leaderboard and put a new champion! The difficulty has changed with blood moons and the new Zim type hence the change. The next champion spot is up for grabs!
[h1] Final Thoughts [/h1]
As always thank you guys so much for the continued support! More updates are still in store for Rekindling as the game grows. As always feel free to leave us a review on Steam or hop in the discord to let us know what you want to see next or even just your thoughts on the update.
[h1] Full(ish) patch notes [/h1]
[h2] 0.79.0 [/h2]
[list]
[*] Reset leaderboard!
[*] Added New event: Blood moons.
[*] Added New Zim Variant: Oozers.
[*] Added Ground Ooze the spawns Zims even during the day!
[*] Added name shuffler on start menu.
[*] Added new building: Lightning Rod.
[*] Added Lightning rod to the 'fire protection' research category.
[*] Added the ability for ash to turn into trees on Charred ground.
[*] Added new Patreon Supporter names to the game.
[*] Changed survivors to be more responsive to helping friends when they are in combat.
[*] Changed day/night indicator to be more inline with the new UI.
[*] Changed early access screen to be up to date.
[*] Fixed survivors trying to do some jobs when they are impossible
[*] Fixed impossible jobs getting queued as often.
[*] Fixed sound bug when clicking some things in the start menu
[*] Fixed bug where Zim variant types didn't load properly.
[*] Fixed bug where Zim variant type didn't send to clients in multiplayer
[/list]
[h2] 0.79.1 [/h2]
[list]
[*] Fixed bug where some name input fields would auto close.
[/list]