Update .79. Blood Moons, new Zim Types & more.

Lots of new features and fixes in this one! So strap in. Also In the effort of trying to be fancier I also made a video summary here: [previewyoutube=qPN4Db8_owc;full][/previewyoutube] For those of you who prefer to read.... [h1] Blood moons [/h1] Every 15 days in game now there will be a BLOOD MOON. The BLOOD MOON, has a significantly increased Zim spawn rate and you need to prepare in order to survive the night!! [h1] New Zim variant: Oozers [/h1] [img]{STEAM_CLAN_IMAGE}/34823205/28057d910bb085bfd3ce89df0a77bdaae7bf7939.gif[/img] A new type of zim is on the prowl! Oozers are slightly weaker and slower than normal Zims however they drop a toxic purple ooze on death. This ooze will taint the ground and slowly spawn zims on that tile, Even during the day! [h1] Lightning rods [/h1] [img]{STEAM_CLAN_IMAGE}/34823205/0e151865e96911b2e0b1365486f7d5e86dfca77c.gif[/img] A few things have been added to help reduce the devastation of forest fires. Firstly we have added a new building, Lightning rods! They cover a large area and will direct lightning to them instead of nearby forests and structures. As well ash that is left in a burnt forest will slowly replant trees in the surrounding areas. [h1] Combat AI reworks [/h1] [img]{STEAM_CLAN_IMAGE}/34823205/4de9b242a502fecd8fbb176bb03d8ffacbce2180.gif[/img] Lots of little things have been added to tweak the survivor AI. One of these is survivors will now be more directly responsive when a friend is being attacked by a zim. As well survivors will give up on impossible jobs much more quickly than they used to. [h1] Leaderboard reset!! [/h1] [img]{STEAM_CLAN_IMAGE}/34823205/cc5b8f63e3a24958cfa97cd34792e7facd22ecff.png[/img] Breaking Mastergamings commanding grip on the top leaderboard scores. We have reset the leaderboard and put a new champion! The difficulty has changed with blood moons and the new Zim type hence the change. The next champion spot is up for grabs! [h1] Final Thoughts [/h1] As always thank you guys so much for the continued support! More updates are still in store for Rekindling as the game grows. As always feel free to leave us a review on Steam or hop in the discord to let us know what you want to see next or even just your thoughts on the update. [h1] Full(ish) patch notes [/h1] [h2] 0.79.0 [/h2] [list] [*] Reset leaderboard! [*] Added New event: Blood moons. [*] Added New Zim Variant: Oozers. [*] Added Ground Ooze the spawns Zims even during the day! [*] Added name shuffler on start menu. [*] Added new building: Lightning Rod. [*] Added Lightning rod to the 'fire protection' research category. [*] Added the ability for ash to turn into trees on Charred ground. [*] Added new Patreon Supporter names to the game. [*] Changed survivors to be more responsive to helping friends when they are in combat. [*] Changed day/night indicator to be more inline with the new UI. [*] Changed early access screen to be up to date. [*] Fixed survivors trying to do some jobs when they are impossible [*] Fixed impossible jobs getting queued as often. [*] Fixed sound bug when clicking some things in the start menu [*] Fixed bug where Zim variant types didn't load properly. [*] Fixed bug where Zim variant type didn't send to clients in multiplayer [/list] [h2] 0.79.1 [/h2] [list] [*] Fixed bug where some name input fields would auto close. [/list]