Manage a team of professional cyclists: control the budget, recruit young talent, train riders and devise race strategies. Jostle for position to reach the top of the world rankings!
[img]{STEAM_CLAN_IMAGE}/43768758/5aa3c6fb7b1899932ec33f1795a86a9b181658ee.png[/img]
Cyclist friends and bike fans,
A new update is available for PCM, after a week in Beta!
[h2]Changelog:[/h2]
[list]
[*] Pro Cyclist: Fix "SuperLeader" skill's bug which did not offer the bonus for the teammate.
[*] AI/Race: Fix the bug where early breakaway won nearly everytime on small continental races with slighty hill relief.
[*] Race (Individual Time-Trial): Fix energy “exploit” during Mountain Time-Trials (same fix as on patch 3 but for ITT's).
[*] Race (Team-Time-Trial): Improve AI: fix riders which were often dropped and most teams exploded because of too big differences between bad and good time trialists.
[*] Career: Improve rider's decline: now decline happens a bit earlier than before and few riders may have a very early or very late decline.
[*] Career: Improve balancing for the young riders who stops their career early: no more juniors 2) Riders with low potential will tend to end their career but in a less systematic way and more dependent on their age (a low potential at 20 years old will be less likely to retire than a 25 years old rider for example).
[*] Career: Fix victory's counter in the rankings'page which was not reset at the start of the new year.
[*] Career: Fix victory's total in rider's page (Career tab), the number was sometimes not coherent.
[*] DB: Optimize career's sizes/palmares.
[*] Multiplayer : Fix Time-Trial bug (both ITT’s and TTT’s) which caused the cyclists of a missing player to race on a slow pace.
[/list]
[h3]Available now on Steam![/h3]
https://store.steampowered.com/app/2063610/Pro_Cycling_Manager_2023/