Update 5/11/2017: The Gore-geous Update

Rogue Stache

Rogue Stache is an action-adventure platforming roguelike which draws heavy inspiration from hits such as Rogue Legacy, Risk of Rain, and Magicite. Explore vast interstellar dungeons and defeat hordes of cunning enemies!

Hello! I've been hard at work updateing Rogue Stache, various bug fixes, graphics and audio tweaks all came together to make the game feel much more polished. I still have a list of things i want to change / update further, but i felt this was a pretty good chunk of content for an update. Updates: 1. Updated graphics 2. New menus 3. Added enemy HP bars 4. Lighting engine updates 5. Heavy optimization 6. Balanced Science type enemies 7. Screen shake slider in the options menu 8. Lowered Weapon Drops 9. Changed how controllers are dcetected, hopefully allowing more controllers to work. 10. changed out HL sounds for new sounds 11. Changed spikes so they only hurt you if you fall on them 12. removed placeholder text in terminals 13. Added CRT shader and option to toggle it on and off 14. lowerd stache power time 50% 15. Increased default "windowed mode" size to 720p 16. added music to the intro story +more Bugs Fixed: 1.Fixed non-centered loading screen for boss levels 2. Fixed shader loading bug on game launch 3. fixed "snappy" aiming with controlelrs 4. fixed controller connection issues 5. fixed spelling issues in terminals + more