Update #4: Public Servers

Frozen Flame

A challenging exploration and survival adventure, set in the dying world of Dragons. Only those who harness the power of Frozen Flame have the means to survive the harsh conditions of the realm and able to muster the strength to cleanse it for good.

[h2]PUBLIC SERVERS[/h2] [img]{STEAM_CLAN_IMAGE}/32012398/c661c59966cf7f3cd93c6058a4475bba48ddb451.jpg[/img] Public server doors have finally opened! Meet up, unite in groups, build empires, and conquer the world of Arcana together with other players. Play on official servers or create your own! [list][*] Added a list of public servers. [*] Added 2 modes to choose from: Campaign and Cataclysm (beta) [*] Added PVE and PVP servers. [*] Optimized servers to support dozens of players online.[/list] [h2]CATACLYSM (BETA)[/h2] [img]{STEAM_CLAN_IMAGE}/32012398/b125700f2cb784ba555eb63130bafc5e7152c4fd.jpg[/img] We invite the experienced players to participate in the Beta-test of our new Cataclysm mode! Now there is no need to switch to a separate Steam branch. We talked about this mode in detail in the previous update. [b]As we continue to listen to your feedback and develop this mode, periodic wipes and minor bugs may occur.[/b] [h2]PVP AND COMBAT REWORK[/h2] [img]{STEAM_CLAN_IMAGE}/32012398/f0ed83503d9fada63eb544b851521debadd1abd2.jpg[/img] The combat system has been completely updated and has become more dynamic. We’ve made an attempt at making PvP battles more balanced and fair. In the future, we will continue to improve these aspects of the game. For example, now players cannot attack each other in important locations and are protected for some time after respawning. We’ve also added a building that allows you to fully protect your homes from other players. In case you don't enjoy PvP, there are also PvE servers available. [h2]SERVER SETTINGS[/h2] [img]{STEAM_CLAN_IMAGE}/32012398/fac0df5fb0e385c8ca1a973b758e55cb87156468.jpg[/img] [list][*] We have expanded the number of options available for dedicated server owners. [*] Added RCON compatibility. [*] Updated server starting method. [*] Updated GitHub instructions.[/list] [h2]BALANCE ALLEVIATION[/h2] [img]{STEAM_CLAN_IMAGE}/32012398/1428b19ebe5b57d2b10f6b853a9c9e0da73492de.jpg[/img] We continue to improve game balance based on player feedback. [list][*] Resources: basic resources respawn time has been reduced (stones, branches, wood, fiber, and apple trees). [*] Carry weight: increased the base carry capacity value. [*] Halved the cost of T3 equipment crafting and ore smelting.[/list] [h2]OTHER CHANGES[/h2] [img]{STEAM_CLAN_IMAGE}/32012398/5e462dc417cb50dc038adcbf8c09abbb37eeb39a.jpg[/img] This update includes all the changes from the beta version that we discussed in this announcement. [b]Gameplay[/b] [list][*] Adjusted the Loader ability to increase the max carry capacity by around 10%, instead of 10 units. [*] Added a new passive ability - High Metabolism, which reduces cooldown for cooked food consumption and the sated effect by 25%. [*] Made Hornhead and Bonehead masks into vanity items, worn on top of the actual headgear. [*] Added a temporary invincibility effect, that occurs after respawning. [*] Adjusted the Sentinel to be automatically activated upon being constructed. Sentinels are now limited to one per player. [*] Most of the equipment now has a level requirement.[/list] [b]Campaign[/b] [list][*] Added an ability to construct a Sentinel. [*] The statuette, required for activating the flight ability, can now be found in the cave of the first Broken Valley island.[/list] [b]Cataclysm[/b] [list][*] Reduced the cost of entry into the Frozen Desert to 5 astral essenece. [*] Adjusted Empath stock to sell T1 recipes in the starting location. [*] Introduced new vendors to the Orders’ strongholds. [*] Adjusted stock for all vendors. [*] The leading Order will now be marked by a beam of light above its chalice. [*] Added heating chalices to the Orders’ towers. [*] Magic seeds can now drop from boars. [*] Mystic cubes now drop furniture recipes instead of coins. [*] Added nature essence as the reward for slaying elementals in the Frozen Desert. [*] Adjusted the vendor stall crafting cost to require additional resources. [*] Alter is now available for construction much earlier. [*] Introduced elite monsters to the pine biome. [*] Simplified the flight ability unlock requirements.[/list] [b]UI[/b] [list][*] Introduced the ability to sort servers by map: Cataclysm / Heaven. [*] Added the server-provider choice menu. [*] Improved the server list scroll-bar. [*] Added a speed up button prompt to the flight mode (Shift by default). [*] Made the duration of the Cursed effect more clear. [*] Reworked the module Access window.[/list] [b]Bugs[/b] [list][*] Fixed the “Decay” effect on the build objects. [*] In favor of optimization, buildings will not hide grass for now.[/list] And this is all for today! See you in Arcana! [url=https://store.steampowered.com/app/715400/Frozen_Flame/][img]{STEAM_CLAN_IMAGE}/32012398/8074b16cc06712446f1ac7c199181a017471bbfa.gif[/img][/url] [h3][b]About Frozen Flame[/b][/h3] A challenging exploration and survival adventure, set in the dying world of Dragons. Only those who harness the power of Frozen Flame have the means to survive the harsh conditions of the realm and are able to muster the strength to cleanse it for good. https://store.steampowered.com/app/715400/Frozen_Flame/ For more on Frozen Flame, follow the game on social media on the following channels. Join other fans on Discord: https://discord.gg/playfrozenflame Find us on Facebook: https://www.facebook.com/playfrozenflame Follow us on Twitter: https://www.twitter.com/playfrozenflame Like our images and videos on Instagram: https://www.instagram.com/playfrozenflame Share your review on Reddit: https://www.reddit.com/r/FrozenFlame