Update 4/27/2021

Climbey

Climbey is a VR-only climbing game! The goal is to climb to the finish as fast as you can, avoiding obstacles and trying not to fall along the way.

Main game: [list] [*]Fixed long-standing “warp town” glitch where your view would get scaled weirdly on platforms sometimes. This required a full rework of how moving platforms work for the player so things might feel different and levels might be broken. Some more testing is required, might not cover all edge-cases. Does make it so you can have 45 degree snap turns on moving platforms now instead of being restricted to 90 degree snaps, which are more disorienting. [*]Fixed sleds scaling up/down if you stood on a moving platform. [*]Fixed respawn position being slightly off if you’re playing at 0.5x scale mode or 1.5x scale mode. [*]Fixed CTF gamemode. Was a long-standing glitch that caused the announcer to spam voice messages whenever a CTF map was loaded, making it borderline unplayable. [/list] Level Editor: [list] [*]Added Relative snapping checkbox, useful for objects that don’t have their centers on the grid, as is often the case with grouped blocks. [*]Tweaked distance it displays blocks at when “Distance check performance” is ticked. [*]Tweaked gradual rotation to be slightly faster and more usable. [*]Fixed group loading menu not showing the thumbnails of the groups. [/list]