Update 22 June

Fixes: 1. Fixed error where rm_ten variable wasn't defined. 2. Fixed green robot collision mask 3. Fixed pause menu not showing on screen in smaller rooms. Updates: 1. Some level tiles were recolored/made transparent for background visibility. 2. Backgrounds in Level 5/6 boss were adjusted. 3. Added side rooms to level 5 and 6 4. Added Armor to the game. When armor is picked up, it will show an armored healthbar.