Update 2025/01/19

Hey everyone, This update addresses some feedback we received regarding checkpoints, specifically in multiplayer. There were some cases where checkpoints weren't correctly applied for players, so even though you passed a checkpoint, you would still get sent back to spawn. Additionally, we realized it's no fun having to wait for your friends, so we now added the option for shared checkpoints. Enabling this will allow all players to go to the same checkpoint, even if they themselves haven't reached it yet but another player in the lobby has. Lastly, we already had Ukrainian support, but now we've also added Russian support, добро пожаловать! [h2]Changelog[/h2] [b]Additions ⭐[/b] 🤩 Checkpoints can now be shared between all players or individually 🤩 Added Russian [b]Bugfixes 🪲[/b] 🐛 Fixed checkpoints not correctly persisting in multiplayer 🐛 Minor collider changes for better game flow 🐛 Fixed localization inconsistencies