🛠 Update 2024.4.1a

Terra Memoria

A shortage of magic crystals and the sudden awakening of ancient robots leads six new friends on an incredible investigation across Terra – a cozy and fantastic world that combines 3D and pixel art.

Since Terra Memoria release, we received a lot of love from our community and we would like to say a huge [b]THANK YOU[/b]! And what a better way to say thank you than updating the game to fix the bugs you discovered ? [b]Here is version 2024.4.1a [/b]! [h2]Changelog[/h2] [h3]Kluso quest[/h3] Kluso was deleted from the map by mistake before the release of the game, making it impossible for players to find him. It's now fixed, you will be able to find him in the spirit world. [img]{STEAM_CLAN_IMAGE}/43801655/087e4d75ec22ab26fca31009d7222c788480cb71.jpg[/img] [h3]1 hour waiting quest goal[/h3] There is a quest that was supposed to make you feel how sad it is to be a selfless mage... and as a joke, we put a goal that said you had to wait 1 hour standing next to a phone booth. You didn't really have to wait 1 hour and could totally do something else during that hour but because it generated a lot of frustration, we decided to just remove this goal. Sorry for our *bad* sense of humour ! [h3]Stuck in Constance[/h3] There was bug where you can get stuck in Constance if the cinematic when you leave fails. Now, you can take the train again to leave Constance ! [h3]Stuck in Oxalis[/h3] If you spoke to the fortuneteller in the spirit world after reaching Oxalis but before the bridge is repaired, you could get stuck forever. It's now fixed ! If your save is stucked there, just take the stairs to the bridge to get teleported. [img]{STEAM_CLAN_IMAGE}/43801655/08d73ff03580908fd38286e69a755c45d296fce4.jpg[/img] [h3]Ghost elements in Beeghin[/h3] When building your village, you can have ghost elements that can't be deleted. While it still can happen (we are still investigating it right now), ghost elements will get cleaned up when you reload your save. [h3]Safety teleport needed in Tchalko[/h3] You could get stuck easily in Tchalko near the factory and had to use the safety teleport to get unstuck. Now fixed ! [h3]A sign that shouldn't be here[/h3] A sign that shouldn't be in front of steles puzzle next to Oxalis after resolving it was there. It's now gone ! [img]{STEAM_CLAN_IMAGE}/43801655/3dbe18789f96141a965c0fe0a7ee113f1b6c79d0.jpg[/img] [h2]What's next ?[/h2] We are still focusing on bug fixing right now. If you found something, just come to our [url=https://discord.gg/a8bT6frb8e]Discord server[/url] so we can help ! [h3]Feedback, suggestions & bug report:[/h3] Join the [url=https://discord.com/invite/a8bT6frb8e]Terra Memoria's Discord[/url] to discuss with devs or just simply make your own comments/posts on the [url=https://steamcommunity.com/app/1912750/discussions/?snr=2_groupannouncements_detail_]Steam Community Hub[/url]! https://store.steampowered.com/app/1912750/Terra_Memoria/