This list combines the changes/updates made from v0.6.4.4 to v0.6.5.0.
[list]
[*] Disabled auto-hiding of cursor when idle
[*] Fixed inaccessible menus
[*] Added skill sublevels (While the UI is there, gameplay effects aren’t integrated yet (for now)
[*] Added popup to indicate game saving after sleep
[*] Added more NPC dialogue
[*] Replaced calendar BG
[*] Adjusted collisions
[*] Reenabled job-giving NPCs 📜
[i]They spawn near certain areas and their number depends on max jobs you can take on the moment. They will refuse to issue a job if you have taken your maximum jobs.[/i]
[*] Fixed price input not working the first time you open a shelf without placing anything first 💰
[*] Fixed being able to move while tutorial text is visible
[*] Fixed excessive fatigue gain when the hours are late
[*] Fixed missing quickslots when exiting menus in some cases
[*] Improved sleep overview
[i]Improved animation
New organization
Now also shows additional info regarding HP/SP regeneration and how fatigue influences it
Now also shows why you wake up at 10:30am instead of 6am (because of having fatigue >= 2)[/i]
[*] Added indication you can’t sleep again right after waking up
[i]You can still sleep right after waking up by leaving your bedroom and going back inside again. (This has always been the case even before this notice)[/i]
[i]This is still something I’m monitoring if it will be of use to the player. I might disable it later in the future, but for now it stays.[/i]
[*] HP regeneration changed ♥
[i]Health now regenerates a certain amount every time you sleep, affected by fatigue levels. It still functions as a secondary SP but will now on its own way. This “regen” adds to whatever your HP level was.
Fatigue at 0: regens your full HP
Fatigue at 1: regens +25% of max HP
Fatigue at 2: regens +10% of max HP
Fatigue at 3: regens +7% of max HP
SP regeneration stays the same. The SP you wake up with differs on your fatigue level when you slept. This sets your SP to a percentage of your possible max SP.
Fatigue at 0: you wake up with full SP
Fatigue at 1: you wake up with full SP
Fatigue at 2: you wake up with 80% SP
Fatigue at 3: you wake up with 60% SP [/i]
[/list]
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