Good evening!
We got a lot of useful feedback over the free weekend and in this patch we're implementing some of these suggestions to make Scrunk more intuitive.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32903732/06ab20181c9a547920c1f1261bd043fc46a88ab7.png[/img]
[h1]Changelog[/h1]
ADDITIONS:
[list]
[*]Added the Door block. Doors are closed until a teammate walks up to them in which case they automatically open for them.
[*]Added a tip highlighting the /help command
[*]You can now type /tutorial to see the tutorial again
[*]The server will now autobalance teams if one team has more players than the other. This will happen 30 seconds after the chat announcement
[/list]
CHANGES:
[list]
[*]Renamed Supercharged Explosives to Smart Bombs
[*]Smart Bombs are now craftable
[*]Smart Bombs give back the original item for the block they destroy
[*]Smart Bombs can now be dropped
[*]Players now start with 3 Smart Bombs
[*]Increased Shotgun range (250 -> 300)
[*]Decreased Shotgun bullet speed (28 -> 26)
[*]Reduced Shotgun spread slightly (24 -> 22)
[*]Shotguns now fire a random amount of pellets (between 6 and 10, average pellet count remains the same)
[*]Increased Rocket Launcher speed (14 -> 16)
[*]Reduced the cost of crafting Landmines (30 -> 25)
[*]Increased the cost of crafting Barbed Wire (24 -> 25)
[*]Updated some tutorial images
[*]Increased the maximum distance claps can be heard from
[*]Skitterers now spawn in groups on scrap piles
[*]Skitterers no longer auto-aggro. Instead, they aggro to players within their range or players who shoot them
[/list]
FIXES:
[list]
[*]Fixed the core UI appearing in free-for-all mode
[*]Fixed a bug that made the lobby player count increase twice if a player was disconnected from a server
[*]Fixed the defuse bar looping at high pings
[/list]
[h1]More new server tools[/h1]
We've created a new script for use in conjunction with our "launchservers" script. The [url=https://sleepystudios.net/scrunk/runbatchserverupdate]runbatchserverupdate[/url] script will kill all screen instances (created by the launchservers script), run the runserverupdate script we added last patch and launch your batch instances. The script can be executed like so:
"./runbatchserverupdate SERVER_GROUP_NAME NUM_SERVERS".
The script comes included in our "setupec2" script and of course can also be downloaded from the link above.
[h1]Thank you![/h1]
Thanks for reading and once again thanks for playing. If you'd like to get involved with our community come over to our [url=https://discord.gg/3R6u9QV]Discord channel[/url] and say hello!