Update 2 Playtest 1.0.03 Alpha

Eden: Project New Earth Playtest

Update 2 Playtest 1.0.03 Alpha Visuals: - the inventory tutorial has two texts in white -> fixed - some of the blinking borders in the tutorial didn´t fit perfectly to its parent -> fixed - the inventory didn´t fin in the outer boder in 16/9 monitor resulotion´s -> fixed Translation: - Typing errors in controls -> fixed Bugs: - when pressing Tab on the keyboard, the game is complete blocked, no inventory or pause menu could open -> fixed - when skip the tutorial and pause the game, tutorial would open again -> fixed - when finishing the tutorial and pressing pause, you aren´t able to do anything -> fixed - when farming quickly, it can happen that the item obtain widget disappears and nothing is displayed anymore -> fixed - river sound cannot be made quieter -> fixed, is now under Ambient sound - Drinking horn cannot be filled at the river -> fixed - material of the build ghosts are to light -> fixed - the building info widget isn´t showing up when looking at a building part -> fixed - when crafting in a workbench it didn´t give any experience points -> fixed - randome area button didn´t work -> fixed - respawn window isn´t self explaining -> fixed - when opening pause menu or main menu a strange sound appear and stops after a few seconds -> fixed Balancing: - fuel usage of campfire, cooking-station and forge are to fast -> fixed, burning time has been increased - Spoile times for edible items adjusted - Animal spawns slightly increased - Crafting XP increased General: - added more player spawns Performance: - many textures optimized - Large bush in the safezone optimized - some destructible meshes redone - Distance streaming of some meshes optimized Bugs: - Faulty stones are now degradable - Ambient sounds are no longer "choppy" - blurred textures of the characters revised - Missing world meshes fixed Erydia: - Some mushrooms now harvestable - Added a debuff to a plant genus when it is harvested