Update 2
Playtest 1.0.03 Alpha
Visuals:
- the inventory tutorial has two texts in white -> fixed
- some of the blinking borders in the tutorial didn´t fit perfectly to its parent -> fixed
- the inventory didn´t fin in the outer boder in 16/9 monitor resulotion´s -> fixed
Translation:
- Typing errors in controls -> fixed
Bugs:
- when pressing Tab on the keyboard, the game is complete blocked, no inventory or pause menu could open -> fixed
- when skip the tutorial and pause the game, tutorial would open again -> fixed
- when finishing the tutorial and pressing pause, you aren´t able to do anything -> fixed
- when farming quickly, it can happen that the item obtain widget disappears and nothing is displayed anymore -> fixed
- river sound cannot be made quieter -> fixed, is now under Ambient sound
- Drinking horn cannot be filled at the river -> fixed
- material of the build ghosts are to light -> fixed
- the building info widget isn´t showing up when looking at a building part -> fixed
- when crafting in a workbench it didn´t give any experience points -> fixed
- randome area button didn´t work -> fixed
- respawn window isn´t self explaining -> fixed
- when opening pause menu or main menu a strange sound appear and stops after a few seconds -> fixed
Balancing:
- fuel usage of campfire, cooking-station and forge are to fast -> fixed, burning time has been increased
- Spoile times for edible items adjusted
- Animal spawns slightly increased
- Crafting XP increased
General:
- added more player spawns
Performance:
- many textures optimized
- Large bush in the safezone optimized
- some destructible meshes redone
- Distance streaming of some meshes optimized
Bugs:
- Faulty stones are now degradable
- Ambient sounds are no longer "choppy"
- blurred textures of the characters revised
- Missing world meshes fixed
Erydia:
- Some mushrooms now harvestable
- Added a debuff to a plant genus when it is harvested