Update 2 - Level 21 and level 28 bug fixes, game translation improvements

Fixes - Fixed bug where box falls off shelf, affects level 21 - Changed one block to the right of the closet in block 1 of level 21, making it easier to jump on the platform with the lever - Corrected bug where the box stuck on the edge after leaving the conveyor, affects level 28 Improvements - Improved translation of the game, more adequate localization for some supported languages - Redesigned the menu screen buttons so the larger text doesn't leak - Moved some objects away from the menu screen to make it more harmonious - In level 1, when played in co-op, the frame will no longer appear as it is not possible to switch characters - Redone the frame of level 2, so that the French text is not bigger than the frame, keeping the standard font size - Redone the design of level 4, improving the way it passes - Placed a window in level 5, removed the shelf that was in the middle at the top - Improved level 7's design by moving the computer desk one block to the right and put window in the center - Improved level 8's design by removing the closet and putting the computer in the same place - Improved level 9's design by putting a window behind the computer table - Improved level 10's design, removed the board and clock and put a window - Improved level 13 design by moving the computer desk 1 block to the left As every release, we end up having bugs that in our tests did not occur, with the great help of the community, especially showing us videos of where the bugs occur, makes it much easier to understand the problem and make the appropriate correction, whenever any change is made, new bugs may occur, we are attentive to what the community tells us, so that the product is the best possible. We made several small changes, most of them do not affect at all or very little the challenges, focusing on making everything more harmonious. Thank you all for the huge support you are giving to the game