UPDATE 2 (Important)

As more and more players complained about long-range shot spread and damage falloff, I realized I had to make a change. 1. Now the assault rifle's long-range shooting spread effect has been weakened by 80% (40% for pistols) on the original basis, so now you can shoot very accurately at long-distance enemies without worrying too much about the spread of the shot, but this also means You have to aim very precisely at the enemy's body. 2. Now the long-range damage falloff effect of the assault rifle is weakened by 35% on the original basis (20% for the pistol). For example, the assault rifle can cause 6 points of damage to the super long-distance enemy before, but now it can cause 8 points. 3. The healing effect of the health kit is now increased by 100% on the original basis, which means that it can now restore 1/3 of health. With the completion of this update, I think the real battle has begun, and the abilities of humans and AI have been further evened out. Now the test is accuracy, agility, and a little luck. Hope you enjoy this update.