Update #148

Approaching Infinity

Approaching Infinity is a turn-based space RPG in the spirit of the sci-fi classics, with endless progression and exploration. Fight tactical battles or try diplomacy. Seek powerful artifacts. Mine, trade, and craft. Level up forever or attempt one of 10 victories in hardcore or adventure mode.

Greetings captains, just a small patch to all branches with a few little fixes and changes. The main issue is a rare but pervasive text overflow issue, but a few crashes have been solved as well. [h2]However:[/h2] [list] [*] [b]Scans of existing planets may show the wrong information about terrain for a while. [/b] [*] The ampersand "&" in daily codes has been replaced with the dollar sign "$". Old codes will need to be changed, but newly generated codes will already have the change accounted for. [/list] [h3]Other smaller things:[/h3] [list] [*] Players will now see a new kind of planet (long-time players may recognize it and realize it was missing) [*] I have cut the number of pre-loaded images in HALF, speeding initial load and somewhat lessening working memory requirements. [*] Shipwrecks should no longer keep spawning when you have the "disaster records" quest. [*] I fixed the "3rd treasure" pirate quest. [*] Clicking on the lower-right icon for your swap weapon will now swap it. [*] Your away team may now comment on planets with no monsters. [*] Removed another case where a quest pointed to sector 50. [/list]