Howdy, update 14 is out! I've been learning more about marketing games recently and I don't my original plans of how to make this game a success are going to work out. So this will probably be one of the final updates since I've been working on a new game that I will tell you more about soon. I'm sorry to disappoint anyone who was hoping for a longer development cycle but I have to move on sadly.
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[*] Spinning reel rods now work in roguelike mode
[*] Salt water areas are now in the roguelike mode
[*] Added 4 new island shapes to the roguelike mode
[*] Nets and traps work are in the roguelike mode
[*] Added more rod shapes and colors to the roguelike mode
[*] Probably fixed the bug relating to changes in months messing up the events system
[*] Rebalanced the bait traps on the main island
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