Update 1 Released

Wanted Killer VR

Choose from a team of unique heroes and use their skills to fight your way through the ranks of the evil corporation that’s trying to wipe you out. Upgrade your arsenal and use bullet-time to take out your enemies in style. Fast-paced arcade action and one-of-a-kind gunplay – this is Wanted Killer VR!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32506335/d85d47cd63326e9e97d5da05e693b1548e330703.jpg[/img] Big thanks to all of you who decided to support us and our vision for Wanted Killer VR early on. The team is super excited to share details about our first big content update that we will be releasing later this month. But before that we prepared a bunch of quality-of-life improvements that we think will make the game more fun in the meantime. Based on your initial feedback, we noticed that a lot of you guys seemed to have missed the option to manually reload weapons which is why this has been added now. Simply aim your guns straight up and they will reload: [img]https://i.imgur.com/0wMDQMV.gif[/img] Another comment we received quite often was referring to the enemy AI behavior. Especially the VR pros among you felt there was too much down-time during gameplay, so we went ahead and spiced things up a little. Here's the full list of improvements and fixes to be found in this update: [list] [*]Manual reload of guns added [*]Enemy AI behavior improvements (less down-time during gameplay) [*]Option to choose between free locomotion head oriented or controller oriented [*]Improvements to weapon handling: visuals and functionality [*]Improvements to Freeze pistol skill (it will be easier to freeze enemies) [*]Defense mode rule-set update: Mia’s drone gets attacked by enemies, additional fail condition for clearing the mission (Missions: Commuter, Mile High, Genesis) [*]Additional tutorial mission “Time manipulation” added [*]Lobby improvements: [list] [*]Campaign restructured into chapters (Tutorial, Legacy, Identity, Revenge) [*]More information per mission given on screen such as difficulty of mission & mode [/list] [*]Survival mode lobby tutorial added [*]Survival mode leaderboard improvements [*]Survival mode mission break-down leaderboard added (no need to leave to HQ to check leaderboard score) [*]Free movement controls improvement for Vive [*]Gun hand position fixes [*]Fixed right arm positioning bug [*]Achievement bugs fixed [*]Minor tweaks, bug fixes and improvements [/list] We will try to hit with these smaller updates every week or two, so feel free to drop ideas for improvements in the comments or discussions section and we will look into them. Thanks.