UPDATE 1 - Fixed death, candy and graphics

2 days since release and you have all been very helpful in pointing out some issues with the game. Death -The main one being the death script being completely broken. When you died, it would not restart the level, rather forced you to exit the whole game. This has now been rectified. Tutorial screen - when you start the Garden level a quick tutorial screen comes up, but this was very messy. I have cleared this up and made it easier to understand. Candy - People have been getting confused when there candy goes missing because an enemy ate it... This was a good idea on paper, as these candy points were going to add up at the end of the level/game. I have taken this feature out for now until it is more refined. Enemies now CANNOT eat your candy. So six candies per level to open the exit, should always be 6. Lastly some graphical fixes, mainly to reflections. Please - If you find any issues, bugs, crashes, problems - Let me know, I will do my best to fix any issues in the next update. Thanks again!