Evolving The Order: 1.3 - Meat's Back On The Menu! Steam Group -> http://steamcommunity.com/games/NoTurningBack How are you all doing! It's time for update 1.3 and in this update we are bringing in a few important new features, let's have a look Important Feature Added: Doors to next tier floors: When you get to level 2 you will randomly come across a new door type which is completely distinguishable from the other doors, if you enter this door it will take you from the ground floor of the castle to the first floor and the enemies will go up in difficulty a notch (coming soon new creatures) When you get to level 4 you can find the door again and it will take you to the second floor and again the enemies will go up a notch, When you get to level 6 the same again but you will go to level 3 New Feature: Cooking! [img]http://www.phatphrogstudios.com/food.png[/img] The frame work for cooking has been added, cooking in NTB is similar to using potions Currently when you kill bats, sometimes you will get raw meat which will go into your pocket slot M when you press F, if you're near a fire press M and you will start cooking the meat (outside combat), once it's cooked it will drop as cooked meat that you can pickup and use with Q in battle Other Changes: Uniques UI menu changed to Pockets and B, N , M added as function keys to them Physics objects optimization