Take a bow and kill hordes of orcs in the epic town defense game. You can play alone to conquer the leaderboards or unite with other assassins in online co-op mode. PS. Be careful to avoid massive axes thrown at you by orc warriors.
[h1][b]Greetings Assassins[/b], ๐งโโ๏ธ๐งโโ๏ธ[/h1]
We've been working on restructuring the code so afterward, it will allow us to push new content updates more often. Following that, the code refactor that we've done should have a greater impact on improving game performance, visuals, and ensuring more-stable networking. Besides that, this update brings some bug fixes, other improvements, and adjustments to the game. Letโs dive right in:
[h1]๐ฅฝ [b]1.3.1 Steam Update:[/b][/h1]
[b]๐ Updated:[/b]
[list]
[*] SteamVR SDK,
[*] Steamworks SDK,
[*] Unity3D Game Engine to a newer version,
[*] Networking SDK,
[*] the mechanics of handling spells sound effects,
[*] ElvenTown image on the map selection screen,
[*] spells selection (Players now don't have to push the button to choose spell),
[*] enemies spawning algorithm (from now on there will be more enemies when there are less than 4 players active in a game),
[*] region selection (Game is no longer checking ping while choosing a region to load),
[*] hands position (better representation the real-life counterparts)
[/list]
[b]๐ Fixed: [/b]
[list]
[*] duration of Meteor Shower spell sound effect,
[*] many typos and corrected spelling,
[*] the bug where the player could still shoot while being dead if the dominant hand was set to the left hand,
[*] the bug with a bow that could disappear from the shop in Main Menu,
[*] the bug where wave could end if the first spawned enemy was killed too early,
[*] bugged troll screaming sound when paused game during shouting at ElvenTown map,
[*] infinitely playing the sound of orcs axes while being in the pause menu
[/list]
[b]๐ Improved: [/b]
[list]
[*] Client-Side Networking System & Networking optimization (reduced disconnection rates),
[*] crash reporting system,
[*] enemy system (spawning, movement) for better performance,
[*] enemy routing,
[*] spells system (spawning) for better performance,
[*] spells visuals,
[*] quality of the environment around the player,
[*] UI,
[*] textures quality,
[*] player ghost materials
[/list]
[b]๐ Added:[/b]
[list]
[*] option to enable/disable vibrations,
[*] freezing enemies effect,
[*] the mechanism for handling lost connection in Main Menu
[/list]
[b]๐ Adjusted: [/b]
[list]
[*] position of torch on SupportHumanCastle map,
[*] troll death animation,
[*] troll falling sound (it is now being played correctly when the troll actually falls down),
[*] Removed controller pointer reflections in the mirror in Main Menu,
[*] Optimized bleeding effect & platform system, decreased the time between updates on different platforms
[/list]
Stay tuned for our next updates. We have very exciting things to share with you guys!
Make sure to be a part of our community and check our social media profiles:
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[url=https://discord.gg/jQuUSDM]Discord[/url]