Space blaster games all seem to need a way to keep the player from simply perching in one spot, moving a little only if needed, and firing away at asteroids and enemies without a second thought! ... I tried and tried since the launch of this game to convince players that crashing your ship through the vektoroids (rocks) was the best way to have both fun and the best way to score the most points. ...And despite my efforts, people still camped in one spot and fired away at all the rocks to clear levels caring nothing reaping the rewards (and fun) of taking risks! AND FINALLY.. UPDATE 1.21 CHANGES EVERYTHING! ..FINALLY PLAYERS WILL BE BE REQUIRED TO LEARN HOW TO PLAY 'FANCIE VEER' THE WAY IT WAS ORIGINALLY INTENDED TO BE PLAYED! [img]{STEAM_CLAN_IMAGE}/33100820/aa4b3832b12a2971db4e2cfdf11405084d9bb4d1.png[/img] Now, you likely won't even survive the first level if you try to camp in a safe spot and fire away! =) Yes, it will take a little practice to get good at controlling your ship! Remember that you use right mouse to move towards your mouse cursor and the speed your ship moves is based on how far the cursor is away from your ship! ..Wanna slow down? Simply right click while putting your mouse cursor close to your ship! Ahh, see.. that ain't so bad! ..You got this! I assure you that it's MUCH more rewarding to clear levels the way this game was designed (crashing though them) than your lazy old school way of camping in a safe spot to clear out the rocks) ----- YOU CAN ALSO RE-MAP THE COLOR CHANGING KEYS IN THIS BUILD ----- [img]{STEAM_CLAN_IMAGE}/33100820/a0fa9ede8ebea8946d31e896c65a48a553fd2d50.png[/img] Simply click the "Change Color Controls" button here on the home screen and then click the key you want to change for each ship color as seen here [img]{STEAM_CLAN_IMAGE}/33100820/1e0a15c0cd30cfd652d2beca818f7c5f4d023147.png[/img] ----- THE NUMBER OF VEKTOROIDS REMAINING CAN ALWAYS BE SEEN NOW ----- [img]{STEAM_CLAN_IMAGE}/33100820/2bbe6a2630c805119e6a26d5802ae55eb7c25c91.jpg[/img] * FAN'CIE VEER has also been optimized heavily in this build. Over 6,000 lines of code and calculations per second have been relieved of your CPU having to read and I believe that this makes the game play and feel better than ever before! Remember to have fun!! ..Oh and watch out for that Vektor fish! ..he looks like he's kinda onto you! =) NOTES: A critical extra life bug was fixed in this update (thanks MBCcompany) and I also updates the existing 24 Steam achievements as well as added 23 new ones for a total of 47 now! Sincerely, ZaxtorGameS (Solo Indie Game Developer)