A Combat driven metroidvania experience. Discover a tale long lost in our past. Seven swords need to be found in this world where you will discover ancient secrets and fight with an intense combat system that rewards players for their skills and knowledge.
[b]This is a huge update for us we will keep improving the game and making it the best experience we can! [/b]
[list]
[*]New ancient bottle system, that allows the player to extended the stamina bar by finding this secret items (They work like the life fruits).
[*]Special tutorial added to the start of the game to help the player direction to the seven legendary swords, with a better explanation of the Orin Insight.
[*]Orin Insight was tottaly redone with new particle effects and new visual representation.
[*]Every combat style has been reworked. The animation, damage and speed have changed to feel and play better.
[*]Cloud Water and Niro (Final Boss) have now a more balanced damage and better AI that allows the player to attack them more easily.
[*]Control Schemes added to options menu.
[*]Buff stats that indicate what a kuro does like: HEALTH + or SPEED ++.
[*]When a tutorial is triggered now it will stop time so you can read it.
[*]Trees that keep life fruits now have a mark with "X" close to them.
[*]When you attack a small brightness will appear at the tip of your sword that means you can do a follow up attack.
[*]Sword durability adjusted.
[*]Less enemies on the map.
[*]Small fixes to the collision and to the overall performace.
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