Update 1.2 : Japanese & Korean translation!

Hello everyone! New week, new update! The game has been translated into Japanese and Korean! We're still incredibly surprised by how well the game has been received, and we can't thank you enough for all your feedback! We're continuing to improve the game, and make the experience as enjoyable as possible. Here are the fixes for this update: [list] [*][b] Full Japanese & Korean Translation[/b] 🎉 [*] French translation spelling mistakes fix [*] [b]Tutorial:[/b] Move walls slightly to prevent side walk on "coordination first and second part" [*] [b]Level 2:[/b] roof collider fix + weird light removal [*] [b]Level 6:[/b] [spoiler]prevent restart of enemy when first switch after start of chase[/spoiler] [*][b] Level 8:[/b] glitch through ground and button disappearing fix [*] [b]Level 8:[/b] change of guide hint after [spoiler]completing labyrinth[/spoiler] [*] [b]Level 9:[/b] greatly reduce crash (we think its caused by too much lights on screen at the same time) [*] [b]Level 9:[/b] power activation possible by both players after activating a panel code fix [*] Load some sounds in background to reduce freeze when [spoiler]first detected by a enemy[/spoiler] or when using sliding doors in level 5 [*] More credits to thanks people who helped us with Translation and level 9 crashes! [/list] Don't hesitate to leave your opinion on the steam page, and let us know if you come across anything! See you soon!