Update 1.2 - Community Improvements

[h1]Update 1.2[/h1] Here's another batch of improvements! Keep bringing the feedback! ✨ [h2]Balance ⚖️ [/h2] [list] [*] [b]Garden Hoe[/b] will now trigger on all building drafts, not just population drafts. [*] [b]Holt’s Observatory[/b] effect “+ 1 Spare time” changed from [b]“at start of loop”[/b] to [b]“at start of every island”[/b]. [*] [b]Holt’s Hero Statue[/b] effect changed from [b]“start of loop”[/b] to [b]“start of every island”[/b]. Sibyl’s third kinship modified to make it easier : [b]“Meet Sibyl with at least 3 combined feathers, beaks or talons”[/b]. [*][b] Housing Hall[/b]’s last upgrade Eitr income increased from [b]3[/b] to [b]5[/b]. [*] [b]Housing Hall[/b]’s range increased by about 10%. [*] [b]Runic Forge[/b] event now has a cap of 100 Matter when trading. [/list] [h2]Performance 🔨[/h2] [list] [*] Improved performances in [b]Nidavellir [/b]biome. [*] Upgraded Unity version to take advantage of many small graphical performance fixes. [/list] [b]Note [/b]: Thanks to those who confirmed the improvements from last patch! If you still have performance issues, let us know on Discord or in the Steam Discussions :) [h2]Quality of Life 💎 [/h2] [list] [*] Previews of upgraded cards will now also show keywords that were added on the card. [*] Previews of upgraded cards will now also show the proper amount of uses if amount of uses on original card was modified by events. [/list] [h2]Holt Improvements 🌲 [/h2] [list] [*] Fixed Issues with destroying buildings which could cause effects to not be calculated properly. [*] Can now hold shift to destroy multiple buildings without selecting the Destroy card every time. [img]{STEAM_CLAN_IMAGE}/42811555/10ea6930101cb4a9fea10b0d8c85b5d8ed1f878d.gif[/img] [*] Added a “Refund All Placed Buildings” Button to restart the Holt without losing any resources. [img]{STEAM_CLAN_IMAGE}/42811555/655b099a83b19cda71376472b0b90a43f3c79ea0.gif[/img] [*] Fixed Currency Displayer in wider resolutions being slightly out of screen in Workshop. [/list] [h2]Bug Fixes 🐛[/h2] [list] [*] Artifacts [list][*]Fixed [b]Munnin’s Wiseness[/b] and [b]Huggin’s Thougts[/b] appeareance rate being too low. [*] Fixed an issue that caused talons to not affect action cards the first turn they are added to the deck. [*] Fixed [b]“Trade Artifact”[/b] event and [b]“Duplicate Artifact”[/b] sometimes selecting an invalid artifact. [*] Fixed [b]“Soot of Rebirth”[/b] not triggering when playing curse cards with the “exhaust” keyword. [*] Fixed [b]Might [/b]income obtained from Eir's passive staying inbetween islands.[/list] [*] Buildings & Artifacts [list][*] Fixed some upgraded buildings not counting for their milestones : [list] [*] Hero Statue [*] Prospector [*] Blacksmith [*] Lumberyard [*]Salvager[/list][*] Fixed [b]Runic Stones[/b] event not remembering its contents when the window was closed, allowing for free rerolls! 👀 [*] Fixed [b]Maximalist [/b]achievement not counting cards properly. [*]Fixed Eir’s dialogues repeating in the Holt.[/list] [*] UI & Tooltips [list] [*] Fixed [b]Decoration Booster Pack[/b] Tooltips to be more precise about its contents. [*] Fixed a few spelling errors in dialogues. [*] Artifact’s tooltips will now clearly indicated in their title how many instances you have. [*] Fixed an issue where the tooltips of Level Select’s elements sometimes wrongly indicated that the island would end up inside the Ginnungagap. [*] Fixed an issue in travel screen that would not show the[b] Curse card[/b] being obtained in the tooltip when hovering a target location. [*] Fixed [b]Lif[/b]’s “Exploit 60 Trees” Kinship display error. The display would count the trees exploited with other scions as well, but only award it if Scion was [b]Lif.[/b] [*][b]Cursed Roots[/b] description now mentions that it also affects Asgard’s bridges. [img]{STEAM_CLAN_IMAGE}/42811555/79e314e4e3891bba4e33cd1081a2b8a0a3be4846.png[/img] [*][b]Ambush Party[/b]’s tooltip has been updated to reflect that the population is removed on completion. [img]{STEAM_CLAN_IMAGE}/42811555/c48e2cd3df9a19d9018515daa578c5af65759cc7.png[/img] [*]Eitr Limit’s tooltip now reflects that played [b]curse cards[/b] also triggers the effect. [img]{STEAM_CLAN_IMAGE}/42811555/3dce4dd35f5e357291a017afb1cdae53670f5d1a.png[/img][/list] [*]Curse Cards[list] [*]Tooltips that refers to negative cards will now mention them as [b]“curse cards”[/b] for consistency. [img]{STEAM_CLAN_IMAGE}/42811555/316bb5d4737a570d5587f3943004a93d981a509e.png[/img] [*]The card [b]“Curse”[/b] has been renamed to [b]“Void”[/b] to fit with new naming scheme. [img]{STEAM_CLAN_IMAGE}/42811555/c5a398b819db8c349159a6863ac1270b45898433.png[/img] [/list] [/list] [h2]Thanks![/h2] As always, If you have feedback for us, we're reading the Discord and the Steam Forums! [url=https://discord.gg/AnADj4MJsb][img]{STEAM_CLAN_IMAGE}/42811555/250ec921b6f9622bd6edb8e42ddd01edce16367a.png[/img][/url]