Greetings, adventurers! We've heard your feedback since the release of Wizardry, and we appreciate all your suggestions. We've fixed numerous bugs and added a few features requested specifically by players, and we hope these changes make your time in The Maze even more enjoyable.
[h1]New Features:[/h1]
[list]
[*] [b]Fast Combat Option[/b]
Players can choose to deactivate animations to speed up combat. The enemy has to be fully inspected/deduced for this feature to appear. Once available, it can be activated with a button press.
[*] [b]Level Cap Increase[/b]
Players now have a limit of 99 million XP.
[*] [b]Old-School Options > Castle Options > Honor Guard Terms [/b]
You may choose to keep your gear after being invited to the Honor Guard.
[*] [b]Old-School Options > Castle Options > Aging from Inn[/b]
You can now remove the penalty for aging when staying at the Inn.
[*] [b]Old-School Options > Maze Options > All HAMAN Results[/b]
This allows HAMAN and MAHAMAN to trigger additional effects, when they previously would not due to a bug in the original game.
[*] [b]Old-School Options > Maze Options > Distribute Extra Gold[/b]
When enabled, this new option gives leftover gold to one of the members of the party. Otherwise, per the original rules, the leftover gold will be discarded.
[*] [b]Old-School Options > Cheats > Honor Guard Rewards[/b]
When invited to the Honor Guard, you can choose to receive the experience reward once or multiple times. Details for this feature are included in the menu description.
[*] Rebalanced recruited character generation. Stop by Gilgamesh's and see who's available!
[*] Spells cast by the party that target a party member now resolve at the end of combat.
[*] We've added new UI for active effects: MAPORFIC, MILWA/LOMILWA and found characters.
[*] You may now rest your full party in town even when one character is injured or dead.
[/list]
[h1]Bugs Fixed: [/h1]
[list]
[*] MAPORFIC, MILWA/LOMILWA, HAMAN/MAHAMAN now properly stored between saves/sessions
[*] Returning to title screen from the dungeon while possessing the amulet will no longer force you into the Honor Guard
[*] Corrected treasure table data
[*] Corrected damage roll for MADALTO
[*] Fixed some issues that would cause combat not to proceed
[*] Numerous other minor bugs fixed, as well as some polish
[/list]