[b]Full Release Coming Soon![/b]
I am currently working day and night to finish the game with the hopes to fully release by [i]November 16th[/i]. You can watch me work live on my [url=https://www.twitch.tv/almightygamesdev]AlmightyGamesDev[/url] Twitch.tv channel. The game will continue to be improved even after full release.
[b]Name Change[/b]
The game has now officially been renamed to "Bully Beatdown". I felt that the previous name was unattractive to the average gamer and hope that the new name will be more interesting to all.
[b]Bug Fixes[/b]
[list]
[*] Player can now punch, kick, stomp, bowl and belly bump all items that are breakable or wobble.
[*] Player now gains skills as a result of hitting all enemies, bosses and special boss objects.
[*] Damage Text is now shown on all enemies and bosses.
[*] When killing bosses, all enemies are automatically eliminated, except for those visible on the screen.
[*] Player now needs to unlock levels for each difficulty setting.
[*] While playing in the Tutorial, energy automatically refills when low.
[*] Boss abilities are now set by difficulty settings.
[*] Minimized Smoke Particle Systems to help improve performance for slower computers.
[*] Prevent enemy from following player after death.
[*] Menu controls, such as the Escape Menu, are now locked until the level is fully loaded.
[*] Roster now displays all stats correctly.
[*] Fixed minor rubble props to look more like garbage, and less likely for the player to want to pick those items up.
[*] Character portrait changes to a hurt face when health drops below 50%.
[*] Added squish sounds when stepping on Rats and Roaches.
[*] Wave colliders are now wider than before to help prevent players from passing through waves by being hit.
[*] Large items now have semi-transparency to allow the player to see characters as they walk behind those objects.
[*] Improved enemy path finding obstructions.
[*] Improved bottleneck problems in some of the tighter areas of the game.
[*] Fart Immunity is now limited to higher level enemies. There are no longer any enemies who are HALF immune.
[*]
[/list]