Construct charming toy towns and cities atop tiny terrain. Combine building blocks to create new megastructures. Test your skills in the physics-based Challenge stages or simply unwind and obliterate everything with an array of cute catastrophes!
Hello Mayors!
Since launch, we've been hard at work putting together some quality of life improvements and bug fixes to help make Tinytopia the best experience possible. While we've squashed lots of smaller bugs since launch, we are ready to publish our first minor patch for the game!
Without further ado, here are the changes and fixes in the new patch:
[h3]Changes:[/h3]
[list]
[*] The Move Tool will now stay selected after use. Players will no longer need to select the Move Tool after each structure is moved.
[*] The balancing platform in the Teeter Town level is now firmly affixed to its pivot point.
[/list]
[h3]Fixes:[/h3]
[list]
[*] Fixed an issue that caused more than one cat to spawn in some levels.
[*] Removed the giant citizens that would sometimes spawn in Skate Parks.
[*] Added the Factory building to the Blueprints menu.
[*] Tweaked and improved the snap points on the Casino building.
[*] Fixed the descriptions of secondary goals on the Level Select screen.
[/list]
We love to hear from you! If you have any questions or would like to recommend a specific change(s), please comment on this event, post on the Steam discussions boards, share them on social media using #Tinytopia or chat with us directly on [url=https://discord.gg/8YYvuvvRER?utm_source=SteamEvent&utm_medium=Referral&utm_campaign=Discord-Launch-July-2021]Discord[/url].
In the meantime, happy building. 😊
Sincerely,
Your friends at Mastiff and MeNic Games