[h3]Update 1.010[/h3]
[list]
[*] Fix for status effect chance defense calculation for player. Player HP used in calculation was being capped like a normal mob.
[/list]
[h3]Update 1.009[/h3]
[list]
[*] Adjusted crows to be less tanky and leopards to be less damaging.
[*] Reduced strength of elemental mastery buff.
[*] Effects which scale based on damage done divided by target health (like cast on critical) should now be more useful against bosses.
[*] Adjusted max item crafting level to match new higher hell gate monster levels.
[*] Fixed coop not being able to select start button with controller with 3 or more players.
[*] Fixed "hide" command for item filters, added "continue" command to item filters.
[*] Shrine of balance and spirits should now be more likely to roll items from players with 0 score.
[/list]