SPACECOM – a strategic-to-the-bone, starfleet command game in which deception, smart movement, and choices to battle decide victory or defeat.
Here is the changelist:
*Fixing a problem with missing command keys on fleet panels.
*Leaderboards wrong starting score fix.
*Blocking the possibility of joining an already full multiplayer room.
*Additional minor localization fixes.
*Multiplayer room name placement fix.
*Minor single player mode balance fixes.
Thanks for your feedback and have fun!