[list]
[*] Rebalanced skill progression speed and bonuses.
[*] Fixed Leinad's name reverting to English after dying.
[*] Fixed a typo in the debuff text.
[*] Fixed the wrong message appearing when the character is hit by a curse.
[*] Fixed critical issues related to traps and status effects.
[*] Fixed rewards from the treasure chest still appearing after running away from monsters hiding inside the chest.
[*] Fixed skill experience not being assigned to recruitable characters outside of the camp.
[*] Adjusted elemental damage bonuses.
[*] Adjusted enemy character creation logic during the second half of the game.
[*] Adjusted encounter chance while resting.
[*] Adjusted encounter scaling logic.
[*] Slightly adjusted the logic behind enemy waves.
[*] Nerfed sleep powder. No rest for the wicked!
[/list]
Thank you for your support.