Update 1.0.6 Notes

[list] [*] Rebalanced skill progression speed and bonuses. [*] Fixed Leinad's name reverting to English after dying. [*] Fixed a typo in the debuff text. [*] Fixed the wrong message appearing when the character is hit by a curse. [*] Fixed critical issues related to traps and status effects. [*] Fixed rewards from the treasure chest still appearing after running away from monsters hiding inside the chest. [*] Fixed skill experience not being assigned to recruitable characters outside of the camp. [*] Adjusted elemental damage bonuses. [*] Adjusted enemy character creation logic during the second half of the game. [*] Adjusted encounter chance while resting. [*] Adjusted encounter scaling logic. [*] Slightly adjusted the logic behind enemy waves. [*] Nerfed sleep powder. No rest for the wicked! [/list] Thank you for your support.