Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Hey, Battlemages!
An update with a hot fix for New Game+ is headed your way today, November 21st, for PlayStation 5, Xbox Series X|S and PC. We’re continuing work, bringing even more fixes and improvements to [i]Immortals of Aveum[/i]™, so stay tuned!
[h3]Key Fixes: [/h3]
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[*] New Game+ is now unlocked for all players who have reached the “Epilogue” objective. This resolves an incident where some players would be locked out of accessing New Game+ despite meeting the requirements.
[*] Removed the text that appears above the New Game+ altar outside of Glaivegate.
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[h3]General Updates:[/h3]
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[*] Fixed instances of occasional crashes, particularly on minimum or below minimum spec machines
[*] Resolved an issue where respawning during a reload animation sometimes prevented Jak from being able to fire the sigil.
[*] Convinced a stubborn Swordsman to gracefully accept his fate when falling to his death inside the Holosteric Shatterfane so players can progress with the fight.
[*] Fixed an occasional issue where players would respawn in a freefall inside the Wild Fane.
[*] The Hand of Sandrakk’s mastery of Blue magic grows and she is now immune to Vortex. This also addresses an issue in New Game+ where using Vortex against The Hand could cause a bug that prevented the fight from progressing.
[*] Various performance improvements throughout the game.
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