Hey! Another quick small [strike]average[/strike] update.
-Fixed an issue where you could start the final task before even receiving it. This would cause a multitude of issues for the ending so this fix should've solved that. [i]You could run into this issue if you were speeding through the dialogue and being ready to start the next task before prompted.[/i]
- Replaced a problematic ambient sound in night 2 with something new.
- Fixed an issue with some of the endings not removing the players input.
- You can now rebind the decision keys if needed.
- Fixed a voice line being heard at the wrong time in night 2.