Update 1.0.3.1 has been released

This patch fixes the errors that players most often encountered, such as: the curve animation of cutting down a tree, correcting the operation of inventory (new items do not disappear when collected), fixed the animation of treatment and turning on the flashlight. There are also new item models and character functions. Now exploring the world has become easier and more interesting! New features make it possible to join the atmosphere of the game at the start and understand the mechanics of survival in this world. The full list of changes can be found below: • Fixed the animation of the axe; • Fixed the display of the syringe on the location, now it disappears from the floor after being picked up in the inventory; • Improved illumination of objects, now it is not necessary to get into the object model - added box collider; • Added animation of falling objects. When throwing loot out of the inventory, it does not just appear on the floor, it is thrown out of the hand and falls in front of you; • For convenience, smooth opening of doors and bedside tables has been added; • Added a hotkey to treat the character; • Fixed the animation of the syringe during treatment; • Fixed sound effects. Now the sound of doors opening can be heard in a certain radius from the character; • Fixed the animation of turning on the flashlight. These are not all errors at this stage that need to be corrected. The following bugs will be fixed in the next update: • The problem of displaying trees on the location; • Mechanics of cutting down a tree and dividing it into logs; • Problem with using items in inventory. Thank you for your attention and support. We say goodbye for a while, until the next updates!