Update 1.0.1 - Unicorn Blood and more!

We've received a lot of great feedback from our players. We are aware that playing alone is a problem due to a small player base. We are looking through the best possible solutions. We have added a lot of requested features, most of them listed below. :deadman: [h1][b]Changelog[/b][/h1] [h1][b]Added:[/b][/h1] No-Blood option. All Blood effects can now be replaced with happy little rainbows. Added trail to explosive bomb and smokescreen Added trail to player after cannon lunch New spawn animation Added attack effect on kill Enriching elements like animated plants, birds, torches, particles, foreground plants Vibrations Notification about new unlocked skins Spectators list during game Automatic player disconnecting after inactivity [h1][b]Changes:[/b][/h1] [h1]Graphics:[/h1] Blood splatters now has various color tones Improved color and sharpness difference between active and non active elements [h1]Gameplay: [/h1] Clients are able to start game after ended match (10 seconds after first “start game” shout) Minimum time of jump is now longer Emoticons when player is dead enabled. Treasure Hunt, max limit of coins in scene set to 100 [h1]Settings:[/h1] Rainbow blood. Because Unicorns are awesome! Added changing game visibility during match (public/private) Default lobby size set to 6 (previously 8) [h1]UI:[/h1] Loading game: added instructions for pad gfx Host can force game start in lobby even if somebody doesnt lock Added tip about ability to balance team Added popup window on clients after server shoutdown Added notifications when steam player connected & disconnected Added ability to select skin after hot join Localisation changes Host window set as default after open Play menu [h1]Fixes:[/h1] Fixed unlocking characters skins after game restart Fixed final scoreboard displaying if player was connected to finished game Fixed synchronisation of itemboxes Fixed duplication of emoticons Fixed frame dependency particles when capturing coin in Treasure Hunt Fixed displaying duplicated notifications when player can’t connect to server Yarr! Deadbit Team, :deadman::complicatedshaman::dracula: