Update 1.0,1 Out Now!

Hey Guys! The [b]update v1.0.1[/b] is now available! Let's go to the patch notes! This update was focused on making the game bug-free. We will release a new update over the weekend to finalize all the bugs that were reported on Discord #bug-report ( https://discord.gg/SMUMaKJ6qX ). For players who are looking for an extra challenge, we are working on the [b]"Nightmare"[/b] mode, which can be activated on any map and corruption level, drastically increasing the strength of enemies and their rewards. We are planning to release it in the next update ([b]v1.0.2[/b]). [h3][b]Added[/b][/h3] [list] [*] "Give Up" button added to the Pause menu. [*] New wave of enemies on the "Leviathan's Lair" map in the "Endless Mode". [/list] [h3][b]Bug Fixes[/b][/h3] [list] [*] Fixed the "King of The Hill" talent scaling infinitely. [*] Skeleton Staff (Base and Fusions) now removes the oldest skeleton to summon a new one if the player has reached the summon limit. [*] Familiar abilities are now correctly brought. [*] Missions with area on the minimap now display correctly (Necro). [*] Improvements in the font selection screen. [*] Champions (NPCs) no longer occupy summon space. [*] Weapon tooltips now open correctly. [*] Translation of the tooltip on how to unlock maps is now correctly translated. [*] Ghost icons on the minimap fixed. [*] Fixed fusion tooltip sometimes showing "Fusion with:" instead of the weapon name. [*] Engineer's mission now displays the percentage correctly. [*] Issues with hovering and selection in the chest UI have been fixed. [*] Menu animation issues fixed. [/list] [u][i][b]If you're enjoying the game, don't forget to rate us on steam, it helps us a lot![/b][/i][/u] πŸ§›β€β™€οΈπŸ™πŸ½ Join us discord! https://discord.gg/SMUMaKJ6qX Help us by reporting bugs found or with ideas in the #bug-report #ideas discord channel! See you in the next update! Thank you so much! [b]Pyxeralia[/b]