Hey Guys!
The [b]update v1.0.1[/b] is now available! Let's go to the patch notes!
This update was focused on making the game bug-free. We will release a new update over the weekend to finalize all the bugs that were reported on Discord #bug-report ( https://discord.gg/SMUMaKJ6qX ).
For players who are looking for an extra challenge, we are working on the [b]"Nightmare"[/b] mode, which can be activated on any map and corruption level, drastically increasing the strength of enemies and their rewards. We are planning to release it in the next update ([b]v1.0.2[/b]).
[h3][b]Added[/b][/h3]
[list]
[*] "Give Up" button added to the Pause menu.
[*] New wave of enemies on the "Leviathan's Lair" map in the "Endless Mode".
[/list]
[h3][b]Bug Fixes[/b][/h3]
[list]
[*] Fixed the "King of The Hill" talent scaling infinitely.
[*] Skeleton Staff (Base and Fusions) now removes the oldest skeleton to summon a new one if the player has reached the summon limit.
[*] Familiar abilities are now correctly brought.
[*] Missions with area on the minimap now display correctly (Necro).
[*] Improvements in the font selection screen.
[*] Champions (NPCs) no longer occupy summon space.
[*] Weapon tooltips now open correctly.
[*] Translation of the tooltip on how to unlock maps is now correctly translated.
[*] Ghost icons on the minimap fixed.
[*] Fixed fusion tooltip sometimes showing "Fusion with:" instead of the weapon name.
[*] Engineer's mission now displays the percentage correctly.
[*] Issues with hovering and selection in the chest UI have been fixed.
[*] Menu animation issues fixed.
[/list]
[u][i][b]If you're enjoying the game, don't forget to rate us on steam, it helps us a lot![/b][/i][/u] π§ββοΈππ½
Join us discord!
https://discord.gg/SMUMaKJ6qX
Help us by reporting bugs found or with ideas in the #bug-report #ideas discord channel!
See you in the next update!
Thank you so much!
[b]Pyxeralia[/b]