Update 1.0.1 - Bulletstorm VR

Bulletstorm VR

Bulletstorm VR is a brutally creative action shooter that puts players in the ass-kicking boots of the hotheaded space mercenary Grayson Hunt as he shoots, kicks, and leashes all he can see across a hostile world in Virtual Reality!

[b][h2]Please ensure you have SteamVR installed and running[/h2][/b] https://store.steampowered.com/app/250820/SteamVR/ [h2]Key Fixes[/h2] [list] [*] Fixes for multiple crashes covering a wide range of scenarios. [*] Added Enhanced VFX (Leash, Explosions, Peacemaker Carbine Muzzleflash and Firing) [*] Fixed instances where loading screens appear as a black screen [*] Fixed a rare crash connected with changing languages multiple times with specific inputs. [*] Fixed location where players die and respawn under the train moving train platform. [*] Fixed a common crash caused by repeated reloads with the Headhunter. [*] Fixed a bug where Boneduster charged shot did no damage to Vultures. [*] Enemies hit by flail gun are now correctly stunned and unable to move/find cover. [/list] [h2]Optimization & Quality of Life Improvements[/h2] [list] [*] Additional optimization on loading screens and game HUD. [*] Holding down the trigger when entering a cinematic will automatically skip it. [*] Fixed the ammunition port on the Bouncer weapon to no longer be off-center. [*] Fixed the Charged Shot VFX on the Headhunter. [*] Fixed a culling volume in the bomb room in Act 4-2 that made parts of the level disappear too early. [*] Smashing bottles now counts against collectibles found. [/list] [h2]AI[/h2] [list] [*] Improved AI on Driller Miniboss [*] Fixed unresponsive AI in the Act 2-1 boss fight [/list] [h2]Sound/Music[/h2] [list] [*] Removed secondary background music in the game's credits [*] Added missing sound effects to Ishi walking [/list] [h2]Known Issues for future patches[/h2] [list] [*] Triggering the cutscene in Act 1, Chapter 2, before eliminating all enemies, can cause a progression blocker. [*] In rare cases, kicking the elevator in Act 0, Chapter 2 from an unusual angle can get the player locked behind. [*] Heavy Echo's separated torso model needs to be corrected. [*] Newsbots and Explosive barrels sometimes do not trigger explosion sound effects. [*] In Act 1, Chapter 1, Ishi's body floats on the operating table. [*] Placeholder interior of Hecaton Fight helicopter [/list]