Bulletstorm VR is a brutally creative action shooter that puts players in the ass-kicking boots of the hotheaded space mercenary Grayson Hunt as he shoots, kicks, and leashes all he can see across a hostile world in Virtual Reality!
[b][h2]Please ensure you have SteamVR installed and running[/h2][/b]
https://store.steampowered.com/app/250820/SteamVR/
[h2]Key Fixes[/h2]
[list]
[*] Fixes for multiple crashes covering a wide range of scenarios.
[*] Added Enhanced VFX (Leash, Explosions, Peacemaker Carbine Muzzleflash and Firing)
[*] Fixed instances where loading screens appear as a black screen
[*] Fixed a rare crash connected with changing languages multiple times with specific inputs.
[*] Fixed location where players die and respawn under the train moving train platform.
[*] Fixed a common crash caused by repeated reloads with the Headhunter.
[*] Fixed a bug where Boneduster charged shot did no damage to Vultures.
[*] Enemies hit by flail gun are now correctly stunned and unable to move/find cover.
[/list]
[h2]Optimization & Quality of Life Improvements[/h2]
[list]
[*] Additional optimization on loading screens and game HUD.
[*] Holding down the trigger when entering a cinematic will automatically skip it.
[*] Fixed the ammunition port on the Bouncer weapon to no longer be off-center.
[*] Fixed the Charged Shot VFX on the Headhunter.
[*] Fixed a culling volume in the bomb room in Act 4-2 that made parts of the level disappear too early.
[*] Smashing bottles now counts against collectibles found.
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[h2]AI[/h2]
[list]
[*] Improved AI on Driller Miniboss
[*] Fixed unresponsive AI in the Act 2-1 boss fight
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[h2]Sound/Music[/h2]
[list]
[*] Removed secondary background music in the game's credits
[*] Added missing sound effects to Ishi walking
[/list]
[h2]Known Issues for future patches[/h2]
[list]
[*] Triggering the cutscene in Act 1, Chapter 2, before eliminating all enemies, can cause a progression blocker.
[*] In rare cases, kicking the elevator in Act 0, Chapter 2 from an unusual angle can get the player locked behind.
[*] Heavy Echo's separated torso model needs to be corrected.
[*] Newsbots and Explosive barrels sometimes do not trigger explosion sound effects.
[*] In Act 1, Chapter 1, Ishi's body floats on the operating table.
[*] Placeholder interior of Hecaton Fight helicopter
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