Netcode optimization :
- The other players now have a more fluid movement
- AIs are sent in the netcode only between team players / optimization of their movements
- Economical system manageable directly from the president's menu
General optimization:
- The light and shadow engine is now directly and completely configurable in the settings
- Radar optimization
- Combat optimization
Fixed many bugs in the intro ,there are still one or two I couldn't find ,in case of major bugs do F9 then F11 to restart a new part
I added a tutorial to understand and use the HUD and the player's different menus
The radar now shows the current quest target and quest giver ,as well as the names of the different area exits by passing the cursor over them, more effective for those who are a little lost
I added a lot of quests and registration dialogues ,now just implement them and activate them in the game
Add 2 main characters with their dialogues and portraits
All slum maps were improved by filling them with numerous sprites and tiles, adding light and tags on useful buildings to differentiate them from the less important ones and give them lairs.