Update 0.800 adds Steam Workshop and reveals release date

Hi everybody, We hope you're all well and happy, as we have some seriously good news this time! First of all, development of Starpoint Gemini 3 has entered its final stages, so excitement and stress are at expected levels! And, this is a good time to include so many talented people from your ranks as well. Hence the arrival of modding support in this update! Unleash your creativity and use the tools we've created to amaze your fellow gamers. [img]{STEAM_CLAN_IMAGE}/11979932/4bd1ccba47f616c3389f0e65e71c8ba867dc4c6a.jpg[/img] Also, we'd like to announce that this update is likely to be one of the last updates during Early Access! Full release is drawing close, and soon we'll be talking about expanding the full game rather then adding what's missing. [u][b]At this point, we can say that full release and full unlocking of the game is set for October 14th.[/b][/u] Many of you will notice that few major chunks are still not in the game, but don't worry – we wanted to avoid splitting remaining pieces into smaller content updates, so you'll get all remaining content at the same time in one huge update. Should be a nice surprise for all of you and allow you to be positively surprised even if you've already played the game. Yes, entire campaign is nearly finished and will be unlocked on release, player owned capital ships too, and many more things! Bare in mind that in the following weeks, you can expect more frequent updates as we prepare everything necessary for the implementation of everything that's left to be added. [img]{STEAM_CLAN_IMAGE}/11979932/0f030a6678a3b3b7f64bb397168d577a2951de9b.jpg[/img] We'll announce news on this hyperspace jump quite soon. For now, let's get back to what this update brings: as usual, full changelog will be listed below, and as highlights I can mention that besides opening Steam Workshop, version 0.800 brings improvements for blueprint system, and overall batch of new elements to find, explore and gather. Noticed a space anomaly in the distance? Get yourself there, explore it and gather rewards. Then sell the information to the highest bidder. As per your request, targeted enemy objects will now display additional HUD information regarding that target. It's easier to eliminate enemies if you know them, right? Another useful addition, also requested by many of you, is ability to plot your course on the Starchart. If your desired destination is further away, setting a waypoint will now automatically plot the most handy course there, taking in consideration fast travel Nav bouys etc... Never get lost anymore! Trading system received a sizeable rebalancing package, so get rich in a meaningful and fast way! For those that found drone missions too challenging, your dear ADAH got an early Christmas present – an active deployable shield. Very soon specific news on remaining features will follow, and we'll also reveal more on upcoming D-day, the full release. Meanwhile, enjoy the today's update and stay tuned! LGM Games