Update 0.8.0 pre

Golf It!

Embark on an exciting journey with Golf It! Seize your putter, rally your friends, and immerse yourself in an epic minigolf adventure. Conquer countless courses, create lasting memories, and refine your skills to emerge as the ultimate minigolf champion. Your thrilling golfing odyssey begins here!

[img]https://i.imgur.com/nNVlfN9.gif[/img] After months of work we are close to release our first VR build. Something many of you requested since we have launched our greenlight campaign. And there is even more new stuff going to be included in Update 0.8.0. [b]This update is all about preparation.[/b] [h1]Engine Update[/h1] In order to deliver a better VR experience we had to update the version of our game engine. This time the update was awful, since it had a huge impact on the physical behavior of our game. To guarantee that every custom map still works as intended - which is our top priority - we had to put a lot of effort into this process. [h2]So what is this update about?[/h2] This “pre” update is all about quality assurance. After days of testing, we are confident that everything runs smoothly. The only uncertainty is the behavior of your setup. That is why [b]this update only contains the engine update and the following improvements[/b]: [list] [*]Significant collision improvements [*]More consistent shooting behavior [*]Scoreboard additions [*]Spectator fixes [b][*]Much faster update cycle[/b] [/list] [h2]What if it’s broken?[/h2] If you encounter something broken, please tell us. The best way is to enter our Discord: https://discord.gg/perfuse If things are terribly broken, you can switch to our legacy branch. This can be done by right-clicking “Golf It!” in your Steam Library > Properties. Click on “Betas” and change the “NONE” branch to “legacy”. [h1]Look into Update 0.8.0[/h1] [list] [*]Asset pack: Mediterranean Ruins [img]https://i.imgur.com/aYeU7ft.gif[/img] [*]Virtual Reality: Vive and Oculus [*]And More - 10 new trails - Editor UI updates - Improved performance [/list] [h1]Roadmap[/h1] After VR has been released, mac will be our next milestone. Meanwhile, we will continue to release more asset packs and improve our editor. Everything else is top secret. ;) [h1]0.8.pre Hotfixes so far[/h1] - Fixed various issues related to faulty map load for clients - Fixed Crash when changing search method - Fixed Crash when changing trails - Fixed some kick issues in lobby - Improved load for Events during gameplay - Improved multiple network interfaces - Re-Added download and loading % display in the lobby - Fixed Transform UI not being displayed in the editor for custom assets - Fixed various smaller issues and improvements [h1]0.8.pre2[/h1] - Added around 200 new assets for the edtior under Packs/Mediterranean Ruins - Added 2 Hats, 9 Trails and 9 Skins - Added ability to open backup maps from within the game - Classic mode has no reset penalty by default now - Hard mode has simulation mode by default now - Fixed a few multiplayer issues in the editor - Fixed broken tangents issues in the importer - Fixed multiple crashes during map change - Fixed issues with free cam - Fixed Blueprints/Collections appearing in map selection window - Fixed post process volumes sometimes sharing and overwriting data - Fixed various smaller issues and improvements - "Restart Map" button now works on custom maps (will require reloading of the map) - Various small performance improvements