Update 0.7.1

HexLab

HexLab is a logical game with a relaxing atmosphere and original gameplay.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32420166/a24277b2e6839c057cf7479de1d6575beb150e61.jpg[/img] Graphics improved: [list] [*]The image is now "softer" when you move the camera. [*]Animations have become more smooth. [*]Flicker of glow effects has been fixed. [/list] [list] [*]Added illumination for tiles that can be removed at the phase of field destruction. [*]Added an option for difficulty level. [*]Multiplayer improved. [*]Fixed a bug where the game stopped during the shrinking of the field. [*]Now it does not count as a move, if you put hex from where. [*]A hint was given for describing the hex of the enemy, if you point the cursor at it. [*]The skill to block tiles now blocks tiles for only one move, not the entire match. [*]Added a hint for inaccessible hexes, describing the conditions for their availability. [*]Reduced the time for hints to appear. [*]Improved design of interface elements. [*]Fixed bug of inaccessibility of the third level. [*]The intro video has been altered. [*]Added a hint for the skill of the drone and color selection in the campaign scene. [*]Increased the hitbox for the click to change the drones in the campaign scene. [*]Changed the design of hints. [*]Fixed sticking of hints when hovering over the enemy hex during the stack placing. [*]Fixed saving deletion. [*]The tutorial for the campaign has been altered. [*]Fixed minor bugs. [/list]