Update 0.7.1

Enemy Remains

Atmospheric horror shooter, offering a blend of intense action and survival horror.

[img]{STEAM_CLAN_IMAGE}/39246723/879e7430fa6fde8c01d9322b182823f35b091d32.png[/img] Howdy! We've completed a new update for the game. This time we have lots of visual updates, especially into the early levels and outdoors areas. Our character designer also has created a new version of the Mole Mutant, which is now featured in the game. In addition to the visual updates there are quality-of-life improvements such as menu descriptions added and UI helpers on the first level, nudging you in the right direction. [img]{STEAM_CLAN_IMAGE}/39246723/40ba20529de19f731e9fe5f88625043e7bea6b14.png[/img] [list][h3][*] Major visual overhaul to level designs. [*] Mole mutant completely overhauled visually. [*] Descriptions added to main menu functions. [*] In-game menu descriptions added. [*] Mech entering bug fixed. [*] AI level pathfinding improved. [*] Loading screen menu bug fixed. [*] Boss health disabled when menu is on. [*] Player health disabled when menu is on. [*] Horror cabin wall colliders fixed. [*] More environmental destruction added. [*] Weapon scroll sound with controller fixed. [*] Weapon scroll sound for player 2 fixed. [*] Enemy description menu and controller bug fixed. [*] Ragdolling added to Thinker Mutants. [*] Ragdolling added to Crispy Fiends. [*] Ragdolling added to Cultist Priest. [*] Ragdolling added to Giant Tree Monsters. [*] Flashlight enabled on default. [*] More gibbing effects added to obstacles. [*] Minor debris collision fix. [/h3][/list] Enjoy! [i][b]- Harri J. [/b][/i]