Update 0.5 - New weapon, bug fixes, and more

Orbit Outlaws

Orbit Outlaws is the definitive physics-based arena combat game. Use gravity to pull off impossible shots in competitive and casual multiplayer. Choose your gun, chassis, and pilot, then upgrade and optimize your loadout as you progress against rival pilots.

Every couple weeks we'll be adding additional content on our road to full release. This week, we're introducing the latest in our weapons line up: the Predator! The Predator's damage increases with each successive hit and is favorite among hit-and-run builds. Try pairing it with a fast chassis for a quick escape. The Predator is available to unlock starting at level 8. So trick your ride with the latest and get out there and hunt some prey. Then join the discussion on [url=https://discord.com/invite/hYmdrbX]discord [/url]to let us know what you think. This builds includes additional tweaks and improvements listed below: -Resolved an issue where passive chassis mods weren't being properly displayed in the garage. -Players first visit the garage when beginning a new campaign -Optimized loading time hitches that occured when loading the main menu, when beginning a match, when ending a match. Some still remain in the Campaign. -Added unique icons for each of the mods. -Added an audio layer to accompany the campaign cut scenes. -Added the name of the game mode to the pause screen -The super activation now shows the correct key after customizing key bindings -Added an audio stinger when sudden death begins -Reduced the pitch of the UI sounds to be less harsh -Oki's Nova Shield now protects you instantly on activation -Changed the way the Nova Shield deals damage on exploding -Resolved a bug where there was a chance the player could spawn in a match with an overshield -Resolved minor graphical occlusions during the after action report in the campaign -Disabled the winner graphic behind the after action report in the campaign.