An experiment in prehistoric virtual reality combat. Fight hordes of hungry dinosaurs with an arsenal of powerful weapons to make them extinct again!
Today we're releasing Update 0.5 for Primal Carnage: Onslaught!
[h1]Introducing Challenges![/h1]
In this update we are adding a new way of playing the game - Challenges! Challenges have various tweaks to the standard gameplay, ranging from changing the items you can purchase, to larger changes such as "One Shot, One Kill" guns and "Melee-Only" challenges. Each challenge has three ranks for you to try and achieve, earning you points to unlock more difficult challenges. Global leaderboards are maintained for each challenge so you are able to compete against yourself, your friends and other players for that top spot.
In adding this feature our goal is to add variety to the game and give players some new, interesting and challenging ways to play. Some of our most enjoyable moments playing this game have happened while playing, testing and designing these challenges.
So far there are 13 challenges across 2 maps. Challenges are the type of content that we aim to expand on in the future, as they allow us to introduce weapons and mechanics that would break the balance of the main game.
We're very interested in the feedback of all players on the challenges we have included in this release. If you have any ideas for challenges, please let us know!
[h1]Improved Throwing[/h1]
Throwing in VR is hard. Things like tracking precision and a lack of weight are some factors that can contribute to a less than satisfactory experience when throwing objects in VR. We were unhappy with initial implementation that let the physics engine do a lot of the heavy lifting, so in this update we've changed how throwing mechanics work. Our goal with this update was a smoother outcome and removing the weird extremes of throwing, but we feel like we've achieved a better throwing experience overall! We're very happy with the results of our endeavour and we hope you are too.
[h1]New Melee Weapons[/h1]
For some of the new challenges we have added a series of new melee weapons including all your favourites from a wrench to a baseball bat! As part of this update we also added the ability to throw your melee weapons and damage your foes. The improvements we made to the throwing really allowed us to get a bit more out of our melee weapons as you are now able to throw objects with a lot more precision. We will be looking at adding and improving melee weapons further in the future.
[h1]General Fixes[/h1]
[list]
[*]Fixed an issue where the grenade launcher had to be overlapping the players hand to be picked up
[*]Removed reload hint from weapons that couldn't be reloaded
[*]Made some improvements to the dinosaur death notifications
[*]Added a scoreboard to the maps
[*]Better texture streaming should improved level loading experience
[/list]