UPDATE 0.5.6

Sumerians

Sumerians is a city building game set in ancient Mesopotamia. Attract new citizens and grow by expanding your irrigation system, building walls, palaces, temples and ziggurats. Research new technologies, manage your production, hire workers, and trade.

Update 0.5.6 is live! [h3]Game Difficulty[/h3] [img]{STEAM_CLAN_IMAGE}/36161197/4ef55f575f58528c0dabc721d89e5a9e7528139e.gif[/img] The new difficulty system merges Fertility and Humidity into Soil and introduces Population difficulty. [list] [*] Soil: Crop yields, irrigation distance from canals and extraction speed for Clay, Mud and Salt. [*] Population: How easily the needs of citizens are satisfied -private demands, services, taxes- to get new people who want to join the city. [*] Trade:Better or worse trading prices [*] Science: The amount generated from scribes, and how much is the workers limit raised after researching new technologies. [/list] Now every difficulty value can be edited before starting a new game. A new Expert level (the most difficult) has been added, available when editing. [h3]Map selection[/h3] Introducing a new large map size. Added an option to move the map box to choose a different location. [img]{STEAM_CLAN_IMAGE}/36161197/6fc8cb36006928378f0e4574ec87348d46157187.gif[/img] [b]Other changes[/b] -The needs for a house or private workshop to upgrade would be shown on green or red in its panel, being easier to check which needs have been met. -“Low” level of health is now “Medium”, so the 3 levels of heath are Medium, High and Very High. Other minor bugs and corrections. [b]Note of future updates[/b] There will be few updates over the next few months as the game gets ready for its final release (date to be announced). The official launch does not mean that the work on Sumerians will stop. Although every goal of the road map has already been achieved I hope to the able to keep adding more content in the future. I just want to say how grateful I am to all of you for playing the game, and to those that have sent me feedback and new ideas. Thank you for making this possible!