Update 0.40

[b]The leaderboards have been reset again for this update.[/b] This is to add support for a new feature below. Hopefully resetting the leaderboards won't be a regular occurrance but it makes sense to get the big leaderboard changes out of the way early. Apologies for the disruption. [url=https://steamcommunity.com//stats/2278830/leaderboards/10500439]The old leaderboards have been preserved here.[/url] [h3]Detailed Leaderboard Stats[/h3] [b]You can now hover over any leaderboard entry to view stats from that player's run.[/b] These stats include: their starting loadout, what upgrades they chose, what level they reached and what wave they got to. [img]{STEAM_CLAN_IMAGE}/43767748/48deeebd872dd52de0d232502f9b7499cce1f0b2.png[/img] Are there any other stats you'd like to see? Let me know in the comments! [h3]Reroll[/h3] [b]You can now Reroll the upgrades when you Level Up.[/b] [img]{STEAM_CLAN_IMAGE}/43767748/bd3ab0fd0e8115cf26ab75804f9c3c7dc12078f2.png[/img] At first you need to spend Coins to reroll, and the price goes up every time you do it within a run. But you can also purchase Free Rerolls from the Upgrades meta-shop which grants you up to 5 rerolls per run. I will probably improve the generation system in future updates (right now it's 100% random, but I'd like to make it more intelligent) but I just wanted to get a basic version of this feature into the game for now as it's been requested a lot. [h2]Change Log[/h2] Here's the full list of changes in this update... [h3]ADDED[/h3] [list][*]Reroll added to Level Up screen. Spend coins or use your free rerolls. [*]'Reroll' in meta-upgrade shop; grants limited free rerolls in each run. [*]You can now view details of any leaderboard entry by highlighting it. [*]Leaderboards can now be accessed from title screen (find in Info Hub). [*]A floating number pops up when you recover HP. [*]Darken Background setting in Options menu. [*]More stats tracked: gems collected, small/giant care packages opened, damage received, health recovered, power-ups acquired. [/list][h3]CHANGED[/h3] [list][*]Sonic Cannon has larger clip size and faster reload. [*]Most weapons have better knockback, particularly laser and thermal weapons that typically had none or very low knockback. [*]Mega-Magnet powerup now pulls all items for 5 seconds instead of triggering once on pickup. [*]MediBot regenerates a smaller amount more frequently instead of a big chunk after a long delay. [*]Tweaked Penetrator powerup icon. [/list][h3]FIXED[/h3] [list][*]Reduced audio overload when lots of coins are collected in quick succession. [/list] I hope you enjoy this update. I'd really like to get stuck into some more substantial updates next. I know a lot of you have been asking for more content and run variety. I just want to let you know: [i]it's coming!![/i] I'm a solo developer with 2 kids so progress can be a little slow at times, but I do fully intend to expand this game in lots of ways, so please watch this space. 😁 Thanks for your support! Matt