[b]The leaderboards have been reset again for this update.[/b] This is to add support for a new feature below. Hopefully resetting the leaderboards won't be a regular occurrance but it makes sense to get the big leaderboard changes out of the way early. Apologies for the disruption. [url=https://steamcommunity.com//stats/2278830/leaderboards/10500439]The old leaderboards have been preserved here.[/url]
[h3]Detailed Leaderboard Stats[/h3]
[b]You can now hover over any leaderboard entry to view stats from that player's run.[/b]
These stats include: their starting loadout, what upgrades they chose, what level they reached and what wave they got to.
[img]{STEAM_CLAN_IMAGE}/43767748/48deeebd872dd52de0d232502f9b7499cce1f0b2.png[/img]
Are there any other stats you'd like to see? Let me know in the comments!
[h3]Reroll[/h3]
[b]You can now Reroll the upgrades when you Level Up.[/b]
[img]{STEAM_CLAN_IMAGE}/43767748/bd3ab0fd0e8115cf26ab75804f9c3c7dc12078f2.png[/img]
At first you need to spend Coins to reroll, and the price goes up every time you do it within a run. But you can also purchase Free Rerolls from the Upgrades meta-shop which grants you up to 5 rerolls per run.
I will probably improve the generation system in future updates (right now it's 100% random, but I'd like to make it more intelligent) but I just wanted to get a basic version of this feature into the game for now as it's been requested a lot.
[h2]Change Log[/h2]
Here's the full list of changes in this update...
[h3]ADDED[/h3]
[list][*]Reroll added to Level Up screen. Spend coins or use your free rerolls.
[*]'Reroll' in meta-upgrade shop; grants limited free rerolls in each run.
[*]You can now view details of any leaderboard entry by highlighting it.
[*]Leaderboards can now be accessed from title screen (find in Info Hub).
[*]A floating number pops up when you recover HP.
[*]Darken Background setting in Options menu.
[*]More stats tracked: gems collected, small/giant care packages opened, damage received, health recovered, power-ups acquired.
[/list][h3]CHANGED[/h3]
[list][*]Sonic Cannon has larger clip size and faster reload.
[*]Most weapons have better knockback, particularly laser and thermal weapons that typically had none or very low knockback.
[*]Mega-Magnet powerup now pulls all items for 5 seconds instead of triggering once on pickup.
[*]MediBot regenerates a smaller amount more frequently instead of a big chunk after a long delay.
[*]Tweaked Penetrator powerup icon.
[/list][h3]FIXED[/h3]
[list][*]Reduced audio overload when lots of coins are collected in quick succession.
[/list]
I hope you enjoy this update. I'd really like to get stuck into some more substantial updates next. I know a lot of you have been asking for more content and run variety. I just want to let you know: [i]it's coming!![/i] I'm a solo developer with 2 kids so progress can be a little slow at times, but I do fully intend to expand this game in lots of ways, so please watch this space. 😁
Thanks for your support!
Matt